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Talent calculator

Rogue talents

Points0 / 51

Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.

Assassination — 0 spent

Combat — 0 spent

Subtlety — 0 spent

New in WoW Forever

Point order

Spend a point and the order you spend them in appears here: the leveling path of the build.

About this tool

The Rogue's three talent trees in WoW Forever — Assassination, Combat, and Subtlety — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.

Rogue BiS lists, level 30

Rogue tier sets

Rogue: what changes from Classic

Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 9 new talents, 34 changed, 7 Classic talents gone.

New in WoW Forever

Assassination

  • Mutilate

    Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

  • Venom

    Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Combat

  • Puncturing Wounds

    Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

  • Flawless Execution

    Reduces the Energy cost of your Eviscerate ability by 10.

Subtlety

  • Dirty Tricks

    Reduces the Energy cost of your Sap and Blind abilities by 50%.

  • Improved Distract

    Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

  • Quietus

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.

  • Cutthroat

    Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

  • Thousand Cuts

    When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

Changed since Classic

34

Assassination

  • Improved Gouge

    Now in Assassination

    Increases the duration of your Gouge ability by 1.5 sec.

  • Remorseless Attacks

    Description changed

    After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

    In Classic: After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.

  • Malice

    Description changed

    Increases your critical strike chance with all attacks and Poisons by 5%.

    In Classic: Increases your critical strike chance by 5%.

  • Murder

    New values

    Increases all damage dealt by 4% against Humanoid and Giant targets.

    In Classic: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.

  • Improved Expose Armor

    New values

    Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

    In Classic: Increases the armor reduced by your Expose Armor ability by 50%.

  • Lethality

    New values

    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

    In Classic: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.

  • Vile Poisons

    New place in the tree

    Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.

  • Cold Blood

    New place in the treeDescription changed

    When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

    In Classic: When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

  • Improved Poisons

    New values

    Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

    In Classic: Increases the chance to apply poisons to your target by 10%.

  • Vigor

    New place in the tree1 → 2 ranks

    Increases your maximum Energy by 10.

    In Classic: Increases your maximum Energy by 10.

  • Improved Kidney Shot

    3 → 2 ranksNew values

    Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.

    In Classic: While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.

  • Seal Fate

    New place in the tree

    Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

Combat

  • Improved Eviscerate

    Now in CombatNew values

    Increases the damage done by your Eviscerate ability by 20%.

    In Classic: Increases the damage done by your Eviscerate ability by 15%.

  • Deflection

    5 → 3 ranksNew values

    Increases your Parry chance by 6%.

    In Classic: Increases your Parry chance by 5%.

  • Precision

    5 → 3 ranksNew values

    Improves your chance to hit by 3%.

    In Classic: Increases your chance to hit with melee weapons by 5%.

  • Endurance

    New values

    Reduces the cooldown of your Sprint and Evasion abilities by 60%.

    In Classic: Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.

  • Dual Wield Specialization

    New values

    Increases the damage done by your off-hand weapon by 25%.

    In Classic: Increases the damage done by your offhand weapon by 50%.

  • Blade Flurry

    Description changed

    Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

    In Classic: Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

  • Hack and Slash

    New values

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

    In Classic: Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

  • Weapon Expertise

    New values

    Reduces the chance for your attacks to be Dodged or Parried by 2%.

    In Classic: Increases your skill with Sword, Fist and Dagger weapons by 5.

  • Aggression

    Description changed

    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.

    In Classic: Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.

Subtlety

  • Camouflage

    New place in the treeNew values

    Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

    In Classic: Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.

  • Master of Deception

    5 → 3 ranksNew values

    Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

    In Classic: Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).

  • Opportunity

    5 → 2 ranksNew values

    Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.

    In Classic: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

  • Setup

    New place in the treeNew values

    Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

    In Classic: Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.

  • Elusiveness

    New values

    Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

    In Classic: Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.

  • Improved Ambush

    New place in the tree

    Increases the critical strike chance of your Ambush ability by 45%.

  • Initiative

    New values

    Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

    In Classic: Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

  • Ghostly Strike

    New values

    A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

    In Classic: A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

  • Heightened Senses

    New place in the treeNew values

    Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

    In Classic: Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).

  • Premeditation

    New place in the treeNew values

    Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

    In Classic: When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

  • Serrated Blades

    New values

    Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

    In Classic: Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.

  • Dirty Deeds

    New place in the treeDescription changed

    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

    In Classic: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20.

  • Hemorrhage

    New place in the treeNew values

    An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

    In Classic: An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.

Classic talents gone

  • Improved Backstab

    Combat

    Increases the critical strike chance of your Backstab ability by 30%.

  • Dagger Specialization

    Combat

    Increases your chance to get a critical strike with Daggers by 5%.

  • Mace Specialization

    Combat

    Increases your skill with Maces by 5, and gives you a 6% chance to stun your target for 3 sec with a mace.

  • Fist Weapon Specialization

    Combat

    Increases your chance to get a critical strike with Fist Weapons by 5%.

  • Sleight of Hand

    Subtlety

    Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.

  • Improved Sap

    Subtlety

    Gives you a 90% chance to return to stealth mode after using your Sap ability.

  • Deadliness

    Subtlety

    Increases your Attack Power by 10%.

Class spells: Rogue Talent changes for all 9 classes

Every talent, at full rank

Assassination

Improved Gouge 3 ranksChanged
Increases the duration of your Gouge ability by 1.5 sec.
Remorseless Attacks 2 ranksChanged
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice 5 ranksChanged
Increases your critical strike chance with all attacks and Poisons by 5%.
Ruthlessness 3 ranks
Gives your finishing moves a 60% chance to add a Combo Point to your target.
Murder 2 ranksChanged
Increases all damage dealt by 4% against Humanoid and Giant targets.
Improved Slice and Dice 3 ranks
Increases the duration of your Slice and Dice ability by 45%.
Relentless Strikes 1 rank
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Improved Expose Armor 2 ranksChanged
Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
Lethality 5 ranksChanged
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Vile Poisons 5 ranksChanged
Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Cold Blood 1 rankChanged
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved Poisons 5 ranksChanged
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Vigor 2 ranksChanged
Increases your maximum Energy by 10.
Mutilate 1 rankNew
Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Improved Kidney Shot 2 ranksChanged
Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Seal Fate 5 ranksChanged
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Venom 1 rankNew
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Combat

Improved Eviscerate 3 ranksChanged
Increases the damage done by your Eviscerate ability by 20%.
Improved Sinister Strike 2 ranks
Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes 5 ranks
Increases your Dodge chance by 5%.
Puncturing Wounds 3 ranksNew
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Deflection 3 ranksChanged
Increases your Parry chance by 6%.
Precision 3 ranksChanged
Improves your chance to hit by 3%.
Endurance 2 ranksChanged
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
Riposte 1 rank
This rank's text could not be shown.
Improved Sprint 2 ranks
Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Improved Kick 2 ranks
Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Flawless Execution 1 rankNew
Reduces the Energy cost of your Eviscerate ability by 10.
Dual Wield Specialization 5 ranksChanged
Increases the damage done by your off-hand weapon by 25%.
Blade Flurry 1 rankChanged
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash 5 ranksChanged
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Weapon Expertise 2 ranksChanged
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Aggression 3 ranksChanged
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Adrenaline Rush 1 rank
Increases your Energy regeneration rate by 100% for 15 sec.

Subtlety

Camouflage 5 ranksChanged
Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
Master of Deception 3 ranksChanged
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Opportunity 2 ranksChanged
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Setup 3 ranksChanged
Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Elusiveness 2 ranksChanged
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Dirty Tricks 2 ranksNew
Reduces the Energy cost of your Sap and Blind abilities by 50%.
Improved Ambush 3 ranksChanged
Increases the critical strike chance of your Ambush ability by 45%.
Initiative 3 ranksChanged
Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike 1 rankChanged
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Distract 2 ranksNew
Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
Heightened Senses 2 ranksChanged
Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Premeditation 1 rankChanged
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated Blades 3 ranksChanged
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Dirty Deeds 2 ranksChanged
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Preparation 1 rank
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Hemorrhage 1 rankChanged
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Quietus 5 ranksNew
Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
Cutthroat 5 ranksNew
Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Thousand Cuts 1 rankNew
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

From the WoW Forever client, build 1.60.1.70245.

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