Talent calculator
Rogue talents
Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.
Assassination — 0 spent
Combat — 0 spent
Subtlety — 0 spent
New in WoW Forever
Point order
Spend a point and the order you spend them in appears here: the leveling path of the build.
About this tool
The Rogue's three talent trees in WoW Forever — Assassination, Combat, and Subtlety — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.
Rogue BiS lists, level 30
Rogue tier sets
Rogue: what changes from Classic
Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 9 new talents, 34 changed, 7 Classic talents gone.
New in WoW Forever
Assassination
MutilateInstantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
VenomFinishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Combat
Puncturing WoundsIncreases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Flawless ExecutionReduces the Energy cost of your Eviscerate ability by 10.
Subtlety
Dirty TricksReduces the Energy cost of your Sap and Blind abilities by 50%.
Improved DistractIncreases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
QuietusYour Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
CutthroatYour Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Thousand CutsWhen your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Changed since Classic
34
Assassination
Improved GougeNow in Assassination
Increases the duration of your Gouge ability by 1.5 sec.
Remorseless AttacksDescription changed
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
In Classic: After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
MaliceDescription changed
Increases your critical strike chance with all attacks and Poisons by 5%.
In Classic: Increases your critical strike chance by 5%.
MurderNew values
Increases all damage dealt by 4% against Humanoid and Giant targets.
In Classic: Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Improved Expose ArmorNew values
Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
In Classic: Increases the armor reduced by your Expose Armor ability by 50%.
LethalityNew values
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
In Classic: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.
Vile PoisonsNew place in the tree
Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Cold BloodNew place in the treeDescription changed
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
In Classic: When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
Improved PoisonsNew values
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
In Classic: Increases the chance to apply poisons to your target by 10%.
VigorNew place in the tree1 → 2 ranks
Increases your maximum Energy by 10.
In Classic: Increases your maximum Energy by 10.
Improved Kidney Shot3 → 2 ranksNew values
Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
In Classic: While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Seal FateNew place in the tree
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Combat
Improved EviscerateNow in CombatNew values
Increases the damage done by your Eviscerate ability by 20%.
In Classic: Increases the damage done by your Eviscerate ability by 15%.
Deflection5 → 3 ranksNew values
Increases your Parry chance by 6%.
In Classic: Increases your Parry chance by 5%.
Precision5 → 3 ranksNew values
Improves your chance to hit by 3%.
In Classic: Increases your chance to hit with melee weapons by 5%.
EnduranceNew values
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
In Classic: Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
Dual Wield SpecializationNew values
Increases the damage done by your off-hand weapon by 25%.
In Classic: Increases the damage done by your offhand weapon by 50%.
Blade FlurryDescription changed
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
In Classic: Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and SlashNew values
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
In Classic: Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Weapon ExpertiseNew values
Reduces the chance for your attacks to be Dodged or Parried by 2%.
In Classic: Increases your skill with Sword, Fist and Dagger weapons by 5.
AggressionDescription changed
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
In Classic: Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.
Subtlety
CamouflageNew place in the treeNew values
Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
In Classic: Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Master of Deception5 → 3 ranksNew values
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
In Classic: Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
Opportunity5 → 2 ranksNew values
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
In Classic: Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.
SetupNew place in the treeNew values
Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
In Classic: Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
ElusivenessNew values
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
In Classic: Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.
Improved AmbushNew place in the tree
Increases the critical strike chance of your Ambush ability by 45%.
InitiativeNew values
Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
In Classic: Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly StrikeNew values
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
In Classic: A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Heightened SensesNew place in the treeNew values
Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
In Classic: Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
PremeditationNew place in the treeNew values
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
In Classic: When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
Serrated BladesNew values
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
In Classic: Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Dirty DeedsNew place in the treeDescription changed
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
In Classic: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20.
HemorrhageNew place in the treeNew values
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
In Classic: An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.
Classic talents gone
Improved Backstab
Combat
Increases the critical strike chance of your Backstab ability by 30%.
Dagger Specialization
Combat
Increases your chance to get a critical strike with Daggers by 5%.
Mace Specialization
Combat
Increases your skill with Maces by 5, and gives you a 6% chance to stun your target for 3 sec with a mace.
Fist Weapon Specialization
Combat
Increases your chance to get a critical strike with Fist Weapons by 5%.
Sleight of Hand
Subtlety
Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
Improved Sap
Subtlety
Gives you a 90% chance to return to stealth mode after using your Sap ability.
Deadliness
Subtlety
Increases your Attack Power by 10%.
Every talent, at full rank
Assassination
- Improved Gouge 3 ranksChanged
- Increases the duration of your Gouge ability by 1.5 sec.
- Remorseless Attacks 2 ranksChanged
- After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
- Malice 5 ranksChanged
- Increases your critical strike chance with all attacks and Poisons by 5%.
- Ruthlessness 3 ranks
- Gives your finishing moves a 60% chance to add a Combo Point to your target.
- Murder 2 ranksChanged
- Increases all damage dealt by 4% against Humanoid and Giant targets.
- Improved Slice and Dice 3 ranks
- Increases the duration of your Slice and Dice ability by 45%.
- Relentless Strikes 1 rank
- Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
- Improved Expose Armor 2 ranksChanged
- Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
- Lethality 5 ranksChanged
- Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
- Vile Poisons 5 ranksChanged
- Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
- Cold Blood 1 rankChanged
- When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
- Improved Poisons 5 ranksChanged
- Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
- Vigor 2 ranksChanged
- Increases your maximum Energy by 10.
- Mutilate 1 rankNew
- Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
- Improved Kidney Shot 2 ranksChanged
- Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
- Seal Fate 5 ranksChanged
- Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
- Venom 1 rankNew
- Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Combat
- Improved Eviscerate 3 ranksChanged
- Increases the damage done by your Eviscerate ability by 20%.
- Improved Sinister Strike 2 ranks
- Reduces the Energy cost of your Sinister Strike ability by 5.
- Lightning Reflexes 5 ranks
- Increases your Dodge chance by 5%.
- Puncturing Wounds 3 ranksNew
- Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
- Deflection 3 ranksChanged
- Increases your Parry chance by 6%.
- Precision 3 ranksChanged
- Improves your chance to hit by 3%.
- Endurance 2 ranksChanged
- Reduces the cooldown of your Sprint and Evasion abilities by 60%.
- Riposte 1 rank
- This rank's text could not be shown.
- Improved Sprint 2 ranks
- Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
- Improved Kick 2 ranks
- Gives your Kick ability a 100% chance to Silence the target for 2 sec.
- Flawless Execution 1 rankNew
- Reduces the Energy cost of your Eviscerate ability by 10.
- Dual Wield Specialization 5 ranksChanged
- Increases the damage done by your off-hand weapon by 25%.
- Blade Flurry 1 rankChanged
- Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
- Hack and Slash 5 ranksChanged
- Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
- Weapon Expertise 2 ranksChanged
- Reduces the chance for your attacks to be Dodged or Parried by 2%.
- Aggression 3 ranksChanged
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
- Adrenaline Rush 1 rank
- Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety
- Camouflage 5 ranksChanged
- Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
- Master of Deception 3 ranksChanged
- Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
- Opportunity 2 ranksChanged
- Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
- Setup 3 ranksChanged
- Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
- Elusiveness 2 ranksChanged
- Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
- Dirty Tricks 2 ranksNew
- Reduces the Energy cost of your Sap and Blind abilities by 50%.
- Improved Ambush 3 ranksChanged
- Increases the critical strike chance of your Ambush ability by 45%.
- Initiative 3 ranksChanged
- Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Ghostly Strike 1 rankChanged
- A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
- Improved Distract 2 ranksNew
- Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
- Heightened Senses 2 ranksChanged
- Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
- Premeditation 1 rankChanged
- Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
- Serrated Blades 3 ranksChanged
- Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
- Dirty Deeds 2 ranksChanged
- Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
- Preparation 1 rank
- When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
- Hemorrhage 1 rankChanged
- An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
- Quietus 5 ranksNew
- Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
- Cutthroat 5 ranksNew
- Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
- Thousand Cuts 1 rankNew
- When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
From the WoW Forever client, build 1.60.1.70245.
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