Talent calculator
Druid talents
Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.
Balance — 0 spent
Feral Combat — 0 spent
Restoration — 0 spent
New in WoW Forever
Point order
Spend a point and the order you spend them in appears here: the leveling path of the build.
About this tool
The Druid's three talent trees in WoW Forever — Balance, Feral Combat, and Restoration — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.
Druid BiS lists, level 30
Druid tier sets
Druid: what changes from Classic
Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 14 new talents, 34 changed, 9 Classic talents gone.
New in WoW Forever
Balance
GenesisIncreases the periodic damage and healing done by your spells and abilities by 5%.
Nature's MajestyIncreases your critical strike chance with spells and melee attacks by 4%.
Nature's SplendorIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
EclipseYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.
Feral Combat
Shifting Power
Primal BiteBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
Improved Shifting PowerReduces the cooldown of your Shifting Power spell by 8 sec.
Predatory InstinctsIncreases the critical strike damage bonus of your melee abilities by 20%.
Natural ReactionIncreases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Rend and TearIncreases damage done by your melee abilities on Bleeding targets by 10%.
BerserkRequires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Restoration
Gift of the EarthmotherReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Living SpiritIncreases your Spirit by 15%.
Wild GrowthHeals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
Changed since Classic
34
Balance
Improved WrathNew place in the treeNew values
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
In Classic: Reduces the cast time of your Wrath spell by 0.5 sec.
MoonglowNew place in the treeNew values
Reduces the Mana cost of your damaging spells by 25%.
In Classic: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.
Improved Moonfire5 → 2 ranks
Increases the damage and critical strike chance of your Moonfire spell by 10%.
In Classic: Increases the damage and critical strike chance of your Moonfire spell by 10%.
Nature's ReachNew place in the treeNew values
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
In Classic: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.
Improved Entangling RootsNew place in the treeNew values
Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
In Classic: Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.
Insect SwarmNow in BalanceNew values
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
In Classic: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 sec.
VengeanceDescription changed
Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
In Classic: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.
OvergrowthNew place in the tree4 → 2 ranksNew values
Increases the maximum number of targets you may have affected by Entangling Roots by 2.
In Classic: Increases the chance for your Nature's Grasp to entangle an enemy by 65%.
Nature's GraceNew values
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
In Classic: All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
MoonfuryDescription changed
Increases the damage done by your Arcane and Nature spells by 10%.
In Classic: Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
Moonkin FormNew values
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
In Classic: Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat
FerocityDescription changed
Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
In Classic: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Heart of the WildNew place in the treeNew values
Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
In Classic: Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.
Feral SwiftnessNew place in the treeDescription changed
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
In Classic: Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.
Feral InstinctNew place in the tree5 → 3 ranksNew values
Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
In Classic: Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.
Brutal ImpactNew place in the treeNew values
Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
In Classic: Increases the stun duration of your Bash and Pounce abilities by 1 sec.
Thick HideNew place in the tree5 → 3 ranksNew values
While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
In Classic: Increases your Armor contribution from items by 10%.
Shredding AttacksNew place in the tree2 → 3 ranksNew values
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
In Classic: Reduces the Energy cost of your Shred ability by 12.
Savage FuryNew place in the treeNew values
Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
In Classic: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.
Feral ChargeNew place in the treeNew values
Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
In Classic: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
Sharpened ClawsNew place in the tree3 → 2 ranks
Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
In Classic: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.
Predatory StrikesNew place in the tree
Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Blood FrenzyNew values
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
In Classic: Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.
Leader of the PackNew place in the treeDescription changed
While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
In Classic: While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.
Restoration
Nature's FocusNew place in the treeDescription changed
Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
In Classic: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
FurorNew values
Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
In Classic: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.
NaturalistNew values
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
In Classic: Reduces the cast time of your Healing Touch spell by 0.5 sec.
SubtletyNew place in the tree5 → 3 ranksNew values
Reduces the threat generated by your Nature and Arcane spells by 30%.
In Classic: Reduces the threat generated by your Healing spells by 20%.
Natural ShapeshifterNow in Restoration
Reduces the mana cost of all shapeshifting by 30%.
ReflectionNew values
Allows 50% of your Mana regeneration to continue while casting.
In Classic: Allows 15% of your Mana regeneration to continue while casting.
Gift of NatureNew place in the tree
Increases the effect of all your healing spells by 10%.
Improved RejuvenationNew place in the tree
Increases the effect of your Rejuvenation spell by 15%.
SwiftmendNew place in the treeNew values
Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
In Classic: Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.
Improved TranquilityNew values
Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
In Classic: Reduces threat caused by Tranquility by 100%.
Classic talents gone
Nature's Grasp
Balance
While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 sec.
Now a class spell, learnt at level 10
Natural Weapons
Balance
Increases the damage you deal with physical attacks in all forms by 10%.
Improved Thorns
Balance
Increases damage caused by your Thorns spell by 75%.
Omen of Clarity
Balance
Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 min.
Now a class spell, learnt at level 20
Feral Aggression
Feral Combat
Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.
Blood Frenzy
Feral Combat
Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.
Faerie Fire (Feral)
Feral Combat
Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Improved Mark of the Wild
Restoration
Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.
Improved Enrage
Restoration
The Enrage ability now instantly generates 10 Rage.
Every talent, at full rank
Balance
- Improved Wrath 5 ranksChanged
- Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
- Genesis 5 ranksNew
- Increases the periodic damage and healing done by your spells and abilities by 5%.
- Moonglow 3 ranksChanged
- Reduces the Mana cost of your damaging spells by 25%.
- Improved Moonfire 2 ranksChanged
- Increases the damage and critical strike chance of your Moonfire spell by 10%.
- Nature's Majesty 2 ranksNew
- Increases your critical strike chance with spells and melee attacks by 4%.
- Nature's Reach 2 ranksChanged
- Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
- Improved Entangling Roots 3 ranksChanged
- Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
- Nature's Splendor 1 rankNew
- Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
- Insect Swarm 1 rankChanged
- The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
- Vengeance 5 ranksChanged
- Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
- Improved Starfire 5 ranks
- Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
- Overgrowth 2 ranksChanged
- Increases the maximum number of targets you may have affected by Entangling Roots by 2.
- Nature's Grace 1 rankChanged
- All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
- Eclipse 3 ranksNew
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.
- Moonfury 5 ranksChanged
- Increases the damage done by your Arcane and Nature spells by 10%.
- Moonkin Form 1 rankChanged
- Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat
- Ferocity 5 ranksChanged
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
- Heart of the Wild 5 ranksChanged
- Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
- Feral Swiftness 2 ranksChanged
- Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
- Feral Instinct 3 ranksChanged
- Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
- Brutal Impact 2 ranksChanged
- Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
- Thick Hide 3 ranksChanged
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
- Shredding Attacks 3 ranksChanged
- Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
- Savage Fury 2 ranksChanged
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
- Feral Charge 1 rankChanged
- Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
- Sharpened Claws 2 ranksChanged
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
- Shifting Power 1 rankNew
- This rank's text could not be shown.
- Primal Bite 1 rankNew
- Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
- Predatory Strikes 3 ranksChanged
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
- Blood Frenzy 2 ranksChanged
- Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
- Improved Shifting Power 2 ranksNew
- Reduces the cooldown of your Shifting Power spell by 8 sec.
- Leader of the Pack 1 rankChanged
- While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
- Predatory Instincts 2 ranksNew
- Increases the critical strike damage bonus of your melee abilities by 20%.
- Natural Reaction 5 ranksNew
- Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
- Rend and Tear 5 ranksNew
- Increases damage done by your melee abilities on Bleeding targets by 10%.
- Berserk 1 rankNew
- Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
Restoration
- Nature's Focus 5 ranksChanged
- Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
- Furor 5 ranksChanged
- Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
- Naturalist 5 ranksChanged
- Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
- Subtlety 3 ranksChanged
- Reduces the threat generated by your Nature and Arcane spells by 30%.
- Natural Shapeshifter 3 ranksChanged
- Reduces the mana cost of all shapeshifting by 30%.
- Reflection 3 ranksChanged
- Allows 50% of your Mana regeneration to continue while casting.
- Gift of Nature 5 ranksChanged
- Increases the effect of all your healing spells by 10%.
- Gift of the Earthmother 1 rankNew
- Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
- Tranquil Spirit 5 ranks
- Reduces the mana cost of your Healing Touch and Tranquility spells by 10%.
- Improved Rejuvenation 3 ranksChanged
- Increases the effect of your Rejuvenation spell by 15%.
- Swiftmend 1 rankChanged
- Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
- Nature's Swiftness 1 rank
- When activated, your next Nature spell becomes an instant cast spell.
- Living Spirit 3 ranksNew
- Increases your Spirit by 15%.
- Improved Tranquility 2 ranksChanged
- Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
- Improved Regrowth 5 ranks
- Increases the critical effect chance of your Regrowth spell by 50%.
- Wild Growth 1 rankNew
- Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
From the WoW Forever client, build 1.60.1.70245.
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