Talent calculator
Paladin talents
Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.
Holy — 0 spent
Protection — 0 spent
Retribution — 0 spent
New in WoW Forever
Point order
Spend a point and the order you spend them in appears here: the leveling path of the build.
About this tool
The Paladin's three talent trees in WoW Forever — Holy, Protection, and Retribution — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.
Paladin BiS lists, level 30
Paladin tier sets
Paladin: what changes from Classic
Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 18 new talents, 27 changed, 12 Classic talents gone.
New in WoW Forever
Holy
Voice of TruthGrants you immunity to Silence and Interrupt effects for 6 sec.
ReverenceAllows 30% of your Mana regeneration to continue while casting.
Purifying PowerReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of LightYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
Divine PrecisionImproves your chance to hit with Holy spells by 18%.
Consecrated GroundGives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Light's VigilApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.
Protection
Improved Seal of FuryWhen Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Sacred DutyIncreases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift JudgementFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Templar's BulwarkWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Iron CreedIncreases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Retribution
Holy ConduitReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Sanctified JudgementGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Sacred ArbiterIncreases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Champion of the LightIncreases your spell damage by up to 60% of your Intellect.
Instrument of LawReduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of LightReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Changed since Classic
27
Holy
Healing LightNew place in the treeDescription changed
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
In Classic: Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
Spiritual Focus5 → 2 ranksDescription changed
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
In Classic: Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Improved Seals5 → 3 ranksDescription changed
Increases the damage done by your Seals and Judgements by 15%.
In Classic: Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.
Unyielding FaithNew place in the treeNew values
Reduces the duration of Fear and Disorient effects on you by 30%.
In Classic: Increases your chance to resist Fear and Disorient effects by an additional 10%.
IlluminationNew values
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
In Classic: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
Divine FavorNew place in the tree
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Holy ShockNew place in the treeNew values
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
In Classic: Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
Holy PowerNew values
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
In Classic: Increases the critical effect chance of your Holy spells by 5%.
Protection
ToughnessNew place in the tree
Increases your armor value from items by 10%.
RedoubtNew values
Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
In Classic: Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
PrecisionDescription changed
Improves your chance to hit by 3%.
In Classic: Increases your chance to hit with melee weapons by 3%.
Guardian's FavorNew values
Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
In Classic: Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 6 sec.
AnticipationNew place in the treeNew values
Increases your Defense Skill by 20.
In Classic: Increases your Defense skill by 10.
Improved Righteous FuryNew values
While Righteous Fury is active, all damage taken is reduced by 6%.
In Classic: Increases the amount of threat generated by your Righteous Fury spell by 50%.
Shield SpecializationNew values
Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
In Classic: Increases the amount of damage absorbed by your shield by 30%.
One-Handed Weapon SpecializationNew place in the tree5 → 3 ranks
Increases the damage you deal with one-handed melee weapons by 10%.
In Classic: Increases the damage you deal with one-handed melee weapons by 10%.
Improved Hammer of JusticeNew place in the tree
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
ReckoningNew values
Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
In Classic: Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.
Holy ShieldNew values
Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
In Classic: Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution
DeflectionNew place in the tree
Increases your Parry chance by 5%.
BenedictionNew values
Reduces the Mana cost of all instant cast spells and abilities by 10%.
In Classic: Reduces the Mana cost of your Judgement and Seal spells by 15%.
ConvictionNew place in the tree
Improves your chance to get a critical strike with melee attacks by 5%.
VindicationNew values
Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.
In Classic: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec.
Pursuit of JusticeNew values
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
In Classic: Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Eye for an EyeNew values
All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
In Classic: All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
VengeanceNew place in the tree5 → 3 ranksNew values
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
In Classic: Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
RepentanceNew place in the tree
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Classic talents gone
Consecration
Holy
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
Now a class spell, learnt at level 20
Improved Lay on Hands
Holy
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
Improved Blessing of Wisdom
Holy
Increases the effect of your Blessing of Wisdom spell by 20%.
Lasting Judgement
Holy
Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.
Improved Devotion Aura
Protection
Increases the armor bonus of your Devotion Aura by 25%.
Blessing of Kings
Protection
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
Now a class spell, learnt at level 20
Improved Concentration Aura
Protection
Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.
Blessing of Sanctuary
Protection
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Improved Blessing of Might
Retribution
Increases the melee attack power bonus of your Blessing of Might by 20%.
Improved Seal of the Crusader
Retribution
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
Improved Retribution Aura
Retribution
Increases the damage done by your Retribution Aura by 50%.
Sanctity Aura
Retribution
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Every talent, at full rank
Holy
- Divine Strength 5 ranks
- Increases your Strength by 10%.
- Divine Intellect 5 ranks
- Increases your total Intellect by 10%.
- Healing Light 3 ranksChanged
- Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
- Spiritual Focus 2 ranksChanged
- Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
- Improved Seals 3 ranksChanged
- Increases the damage done by your Seals and Judgements by 15%.
- Unyielding Faith 2 ranksChanged
- Reduces the duration of Fear and Disorient effects on you by 30%.
- Voice of Truth 1 rankNew
- Grants you immunity to Silence and Interrupt effects for 6 sec.
- Reverence 3 ranksNew
- Allows 30% of your Mana regeneration to continue while casting.
- Purifying Power 2 ranksNew
- Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
- Infusion of Light 2 ranksNew
- Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
- Illumination 5 ranksChanged
- After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
- Divine Favor 1 rankChanged
- When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Divine Precision 3 ranksNew
- Improves your chance to hit with Holy spells by 18%.
- Holy Shock 1 rankChanged
- Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
- Consecrated Ground 2 ranksNew
- Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
- Holy Power 5 ranksChanged
- Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
- Light's Vigil 1 rankNew
- Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.
Protection
- Toughness 5 ranksChanged
- Increases your armor value from items by 10%.
- Redoubt 5 ranksChanged
- Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
- Precision 3 ranksChanged
- Improves your chance to hit by 3%.
- Guardian's Favor 2 ranksChanged
- Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
- Anticipation 5 ranksChanged
- Increases your Defense Skill by 20.
- Improved Seal of Fury 1 rankNew
- When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
- Improved Righteous Fury 3 ranksChanged
- While Righteous Fury is active, all damage taken is reduced by 6%.
- Shield Specialization 3 ranksChanged
- Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
- Sacred Duty 2 ranksNew
- Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
- Swift Judgement 1 rankNew
- Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
- One-Handed Weapon Specialization 3 ranksChanged
- Increases the damage you deal with one-handed melee weapons by 10%.
- Improved Hammer of Justice 3 ranksChanged
- Decreases the cooldown of your Hammer of Justice spell by 15 sec.
- Templar's Bulwark 1 rankNew
- When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Reckoning 5 ranksChanged
- Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.
- Iron Creed 5 ranksNew
- Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
- Holy Shield 1 rankChanged
- Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution
- Deflection 5 ranksChanged
- Increases your Parry chance by 5%.
- Benediction 5 ranksChanged
- Reduces the Mana cost of all instant cast spells and abilities by 10%.
- Improved Judgement 2 ranks
- Decreases the cooldown of your Judgement ability by 2 sec.
- Holy Conduit 2 ranksNew
- Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
- Conviction 5 ranksChanged
- Improves your chance to get a critical strike with melee attacks by 5%.
- Vindication 3 ranksChanged
- Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.
- Sanctified Judgement 3 ranksNew
- Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
- Seal of Command 1 rank
- This rank's text could not be shown.
- Pursuit of Justice 2 ranksChanged
- Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
- Eye for an Eye 2 ranksChanged
- All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- Sacred Arbiter 1 rankNew
- Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
- Two-Handed Weapon Specialization 3 ranks
- Increases the damage you deal with two-handed melee weapons by 6%.
- Vengeance 3 ranksChanged
- Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
- Repentance 1 rankChanged
- Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Champion of the Light 3 ranksNew
- Increases your spell damage by up to 60% of your Intellect.
- Instrument of Law 2 ranksNew
- Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
- Twist of Light 1 rankNew
- Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
From the WoW Forever client, build 1.60.1.70245.
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