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WoW Forever newsNov 14, 202612 min read

WoW Forever Paladin macros: 23 for heals, seals and tanking

23 WoW Forever Paladin macros to paste: Judgement with Holy Strike, heals and Blessings under the cursor, a Seal of Fury taunt, checked in the client.

By Ims

Endgame Tools · Published

A Dwarf Paladin with a two-handed hammer: 23 WoW Forever Paladin macros for heals, seals and tanking
Blizzard Entertainment · Art from the game client · composed
In this article

These WoW Forever Paladin macros each fix something a Paladin runs into every day: the heal that loses your target, the stun that lands too late, three Blessings on three buttons, the monster that runs past the tank to the healer. There are 23, each found in at least two Forever macro guides or built from two of them, with every spell name, level and cooldown checked in the WoW Forever client. Every macro stays under the game's 255-letter limit in each language of this page. Find your problem in the headings, paste the macro, and it is on your bar in a minute.

What Forever changes for a Paladin's macros:

  • Judgement, from level 4, no longer uses up your Seal, sits outside the global cooldown and comes back every 10 seconds: it goes out on the same press as the ability after it. Since Blizzard's hotfix of November 11 it counts as a ranged attack: it uses your ranged hit chance and no longer triggers what a melee attack triggers.
  • Holy Strike, a trainer spell from level 6, strikes with your weapon and adds Holy damage every 10 seconds.
  • Seal of Fury, from level 10, shields you with every hit while you carry a shield, and its Judgement taunts the enemy for 3 seconds.
  • Voice of Truth, from level 20, makes you immune to Silence and Interrupt effects for 6 seconds, and Blessings now last an hour.
  • The Protection talents Swift Judgement, a second Judgement with its own cooldown, and Templar's Bulwark, an absorb shield as large as your maximum health, are new.
  • Judgement, Swift Judgement, Divine Favor, Voice of Truth and Templar's Bulwark sit outside the global cooldown in Forever's client: each one goes out on the same press as the spell after it.
  • Blizzard's notes of October 8 brought back swapping several weapons within one global cooldown, so a two-hander becomes a sword and shield on one press.

How to make a macro in WoW Forever

  1. Type /macro in the chat box, or open the game menu and choose Macros.
  2. Pick the second tab, which holds this character's own macros, click New, type a name and choose the question mark icon. With #showtooltip on the first line, the button shows the spell the macro is about to use, with its cooldown.
  3. Paste the lines into the box, close the window and drag the macro onto an action bar.

How to read them:

  • [@mouseover,help,nodead][help,nodead][@player]: the living ally under your cursor, then your target if it is a friend, then you. With harm in place of help, the living enemy under your cursor, then your target.
  • [mod:shift], [mod:ctrl]: the spell after it goes out while you hold Shift or Ctrl. The first condition that is true wins; the name after the last ; is the default.
  • /stopcasting: ends the spell you are casting, so the next line goes out at once.
  • Your game's language. The commands (/cast, /startattack…) are English in every language of the game, but a spell's name must be written exactly as your client writes it. Each language of this page gives the names of its own client.

For every Paladin

Judgement and Holy Strike on one key (level 6)

Judgement and Holy Strike both come back every 10 seconds, on two keys you press together anyway.

#showtooltip Holy Strike
/startattack
/cast Judgement
/cast Holy Strike

One press starts your auto attack, judges your target and uses Holy Strike: Judgement sits outside the global cooldown, so both go out together. Judgement keeps your Seal in Forever, so there is nothing to cast again after it. It reaches 10 yards.

Two Seals on one key (level 38)

A Seal lasts 30 seconds, and you put one back all fight long from two different buttons.

#showtooltip
/cast [mod:shift] Seal of Wisdom; Seal of Righteousness

The key puts up Seal of Righteousness, or Seal of Wisdom while you hold Shift, when your mana runs low. Only one Seal is active at a time: the new one replaces the old. Write the Seal you use most in place of either name.

Hammer of Justice on the enemy under your cursor, even mid-heal (level 8)

The enemy you need to stun is never your target, and your heal is still casting when it matters.

#showtooltip Hammer of Justice
/stopcasting
/cast [@mouseover,harm,nodead][] Hammer of Justice

The key stops the spell you are casting and stuns the enemy under your cursor, or your target when the cursor is on nothing, for 3 seconds (4 from level 24, 5 from level 40, 6 from level 54). Hammer of Justice reaches 10 yards and comes back every minute.

Three Blessings on one key, on the ally under your cursor (level 20)

Blessing of Might, Blessing of Wisdom and Blessing of Kings sit on three buttons, and blessing a group means clicking each player for each of them.

#showtooltip
/cast [mod:shift,@mouseover,help,nodead][mod:shift] Blessing of Wisdom; [mod:ctrl,@mouseover,help,nodead][mod:ctrl] Blessing of Kings; [@mouseover,help,nodead][] Blessing of Might

The key blesses the ally under your cursor, or your target, with Blessing of Might; with Blessing of Wisdom while you hold Shift, and Blessing of Kings while you hold Ctrl. Each Blessing lasts an hour in Forever, and a player keeps one Blessing of yours at a time.

Three Auras on one key (level 22)

You change Aura with each fight, and each Aura has its own button.

#showtooltip
/cast [mod:shift] Concentration Aura; [mod:ctrl] Retribution Aura; Devotion Aura

The key puts up Devotion Aura; while you hold Shift, Concentration Aura, for when your healers keep being interrupted, and while you hold Ctrl, Retribution Aura. Your group keeps one Aura of yours at a time.

Blessing of Freedom on the ally under your cursor (level 18)

A rooted or slowed group member needs your Blessing now, and clicking their frame loses your target.

#showtooltip Blessing of Freedom
/cast [@mouseover,help,nodead][help,nodead][@player] Blessing of Freedom

The key frees the ally under your cursor, then your friendly target, then you, from what slows and roots them for 10 seconds. Blessing of Freedom comes back every 20 seconds. The same line works for Blessing of Sacrifice from level 46: write its name in place of Blessing of Freedom.

Blessing of Protection on the ally under your cursor (level 10)

The healer is taking melee hits, and your Blessing of Protection would need you to click them first.

#showtooltip Blessing of Protection
/cast [@mouseover,help,nodead][help,nodead] Blessing of Protection

The key protects the ally under your cursor, or your friendly target, from all physical attacks for 6 seconds (8 from level 24, 10 from level 38). It never falls back on you: a protected player cannot attack, and Divine Shield is the one for yourself. It puts Forbearance on that player for a minute.

Lay on Hands on the ally under your cursor, or yourself (level 10)

Lay on Hands is the heal you use once every 20 minutes, on whoever is dying, and there is no time to target them.

#showtooltip Lay on Hands
/cast [@mouseover,help,nodead][help,nodead][@player] Lay on Hands

The key heals the ally under your cursor, then your friendly target, then you, for as much as your maximum health, and uses all your remaining mana. To heal only yourself without changing your target, even in the middle of a cast:

#showtooltip Lay on Hands
/stopcasting
/cast [@player] Lay on Hands

Divine Shield, and drop it with a second press (level 34)

Divine Shield halves your damage for 10 seconds (12 from level 50), even once the danger has passed.

#showtooltip Divine Shield
/cancelaura Divine Shield
/cast Divine Shield

The first press protects you from all damage and spells for 10 seconds (12 from level 50); a second press ends it early, so you deal your full damage again. It puts Forbearance on you for a minute: until it ends, you cannot use Divine Protection or Templar's Bulwark, or receive Blessing of Protection.

Purify, then Cleanse, on the ally under your cursor (level 8)

A poison or a disease on a group member means clicking their frame in the middle of a fight.

#showtooltip Purify
/cast [@mouseover,help,nodead][help,nodead][@player] Purify

The key removes a disease and a poison from the ally under your cursor, then your friendly target, then you. From level 42, Cleanse also removes a magic effect: use this one instead.

#showtooltip Cleanse
/cast [@mouseover,help,nodead][help,nodead][@player] Cleanse

Voice of Truth before a heal that must land (level 20)

A caster interrupts your heal just as your group member is about to die.

#showtooltip Flash of Light
/cast Voice of Truth
/cast [@mouseover,help,nodead][help,nodead][@player] Flash of Light

One press makes you immune to Silence and Interrupt effects for 6 seconds and starts Flash of Light on the ally under your cursor, your friendly target or you: Voice of Truth sits outside the global cooldown in Forever's client. It comes back every 3 minutes; until then, the key is a plain Flash of Light.

Holy

Flash of Light under your cursor, Shift for Holy Light (level 20)

Healing means clicking a frame, then a spell, while the group keeps moving.

#showtooltip
/cast [mod:shift,@mouseover,help,nodead][mod:shift,help,nodead][mod:shift,@player] Holy Light; [@mouseover,help,nodead][help,nodead][@player] Flash of Light

The key casts Flash of Light on the ally under your cursor, then your friendly target, then you; with Shift, Holy Light, slower and stronger.

Divine Favor into Holy Light (level 20)

Divine Favor and the big heal it is for sit on two keys.

#showtooltip Holy Light
/cast Divine Favor
/cast [@mouseover,help,nodead][help,nodead][@player] Holy Light

One press makes your next Holy Light a sure critical heal and casts it on the ally under your cursor, your friendly target or you: Divine Favor sits outside the global cooldown. It comes back every 2 minutes.

Holy Shock on a friend or a foe (level 30)

Holy Shock heals an ally or hurts an enemy, and aiming it at the right one takes a click.

#showtooltip Holy Shock
/cast [@mouseover,exists,nodead][] Holy Shock

The key shocks the unit under your cursor, friend or foe, or your target when the cursor is on nothing: on an ally it heals, on an enemy it deals Holy damage. It comes back every 10 seconds and reaches 20 yards.

Light's Vigil, then Holy Shock (level 40)

Light's Vigil makes your next Holy Shock on that ally free of its cooldown, but only if both go to the same ally.

#showtooltip
/castsequence [@mouseover,help,nodead][help,nodead][@player] reset=30 Light's Vigil, Holy Shock

The first press puts Light's Vigil on the ally under your cursor, your friendly target or you, a 1.5-second cast; the next press uses Holy Shock the same way, with no cooldown, and heals that ally's party too. Keep your cursor on the same ally between the two presses. The sequence starts over after 30 seconds, when the Vigil ends.

Protection

Sword and shield, then Seal of Fury (level 10)

You level with a two-hander, then a dungeon needs you to tank: shield, one-hander and Seal, three steps.

#showtooltip Seal of Fury
/equipslot 16 <One-Hand weapon>
/equipslot 17 <Shield>
/cast Seal of Fury

The key puts your one-hander and your shield in your hands and casts Seal of Fury, whose hits shield you only while a shield is equipped. Write your two items' names exactly as the game writes them in place of the words in angle brackets. Weapons change in combat; since Blizzard's notes of October 8, both change within one global cooldown.

Righteous Fury on, Shift to drop it (level 10)

Righteous Fury lasts 30 minutes, so after a dungeon as a tank it keeps pulling monsters onto you while you heal or deal damage.

#showtooltip Righteous Fury
/cancelaura [mod:shift] Righteous Fury
/cast [nomod] Righteous Fury

A press puts on Righteous Fury, which raises the threat you cause; with Shift, the same key removes it.

Taunt the enemy under your cursor with Judgement (level 10)

The monster that runs to your healer is never the one you are hitting, and your taunt is a Judgement aimed at your target.

#showtooltip Judgement
/cast [@mouseover,harm,nodead][] Judgement

With Seal of Fury on, Judgement taunts the enemy for 3 seconds: this key judges the enemy under your cursor, or your target when the cursor is on nothing, without changing your target. It reaches 10 yards and, since Blizzard's hotfix of November 11, uses your ranged hit chance.

Judgement and Swift Judgement on one press (level 25)

Swift Judgement is a second Judgement, and it sits on its own key.

#showtooltip Swift Judgement
/startattack
/cast Judgement
/cast Swift Judgement

One press starts your auto attack and judges twice: Judgement and Swift Judgement both sit outside the global cooldown, and they do not share a cooldown in Forever. Swift Judgement comes back every minute.

Templar's Bulwark, Shift for Divine Protection (level 20)

Your two defensive cooldowns sit on two keys, and Forbearance lets you use only one of them per minute anyway.

#showtooltip
/cast [mod:shift] Divine Protection; Templar's Bulwark

The key raises Templar's Bulwark, an absorb shield as large as your maximum health for 8 seconds, outside the global cooldown; with Shift, it uses Divine Protection. Both put Forbearance on you for a minute, so the second waits until it ends. The Protection talent Sacred Duty takes 10 seconds off Forbearance and a minute off both cooldowns.

Retribution

Seal of Command, Shift for Seal of Righteousness (level 20)

Unsealed Wrath pays you for changing Seals in the middle of a fight, and two Seals on two keys make that slow.

#showtooltip
/cast [mod:shift] Seal of Righteousness; Seal of Command

The key puts up Seal of Command, or Seal of Righteousness while you hold Shift. With the Retribution talent Unsealed Wrath, from level 40, your hits keep a copy of your Seal for 15 seconds, up to 3 times, and your first hit under the other Seal gives each stored copy its chance to strike.

Hammer of Wrath first, Holy Strike otherwise (level 44)

Hammer of Wrath only works on an enemy at 20% health or less, and you notice too late.

#showtooltip
/startattack
/cast Hammer of Wrath
/cast Holy Strike

When your target is at 20% health or less, the key throws Hammer of Wrath, a 1-second cast; the rest of the time it uses Holy Strike, and it starts your auto attack either way.

Repentance on the enemy under your cursor (level 30)

The humanoid you need out of the fight is never your target.

#showtooltip Repentance
/cast [@mouseover,harm,nodead][] Repentance

The key incapacitates the enemy under your cursor, or your target when the cursor is on nothing, for up to 6 seconds, without changing your target. Repentance only works on humanoids, damage wakes them, and it comes back every minute.

What a macro cannot do

  • 255 letters at most, counted by the game in your own language: every macro on this page stays under it in each language, with your items' names in place of the words in angle brackets.
  • No decision on health or mana. A macro cannot see that your ally is low or that your target is under 20%: it tries, and the game refuses what is not possible.
  • One global cooldown per press. Two spells that both use it never go out together; Judgement, Swift Judgement, Divine Favor, Voice of Truth and Templar's Bulwark can, because they sit outside it.
  • No way around Forbearance. Divine Shield, Divine Protection, Templar's Bulwark and Blessing of Protection each put it on their target for a minute, and none of them works on a player who has it.

Where these macros come from

Each macro on this page is one that at least two WoW Forever macro guides agree on (the sources below), or one we built from two of them, set to Forever's spells. Every spell name, learning level, talent and cooldown comes from the WoW Forever client, build 1.60.1.70938.

Plan your talents in our Paladin talent calculator, check every rank in our Paladin spell list, find your gear in our Paladin BiS lists, and read what changed for the class in our WoW Forever Paladin guide.

TagsWoW Forever PaladinPaladin macrosHoly PaladinProtection PaladinJudgement macro

Frequently asked questions

Do Classic macros work in WoW Forever?

Yes. Forever's client takes the same commands and conditions, from /cast and /startattack to [mod:shift] and [@mouseover]. What changes are the spells: Judgement no longer uses up your Seal and sits outside the global cooldown, Holy Strike comes at level 6, the Judgement of Seal of Fury taunts for 3 seconds, and Blessings last an hour.

How do I put Judgement and Holy Strike on one key in WoW Forever?

Paste #showtooltip Holy Strike, then /startattack, /cast Judgement and /cast Holy Strike on three lines. Judgement sits outside the global cooldown, so both go out on one press, every 10 seconds. It needs level 6, when Holy Strike is learned.

How does a Protection Paladin taunt in WoW Forever?

With Seal of Fury on, Judgement taunts the enemy for 3 seconds. A macro with /cast [@mouseover,harm,nodead][] Judgement judges the enemy under your cursor without changing your target. It reaches 10 yards and, since Blizzard's hotfix of November 11, uses your ranged hit chance.

What are the best Holy Paladin macros in WoW Forever?

Four save the most trouble: Flash of Light on the ally under your cursor with Holy Light on Shift, Divine Favor into Holy Light, Holy Shock on a friend or a foe, and Light's Vigil followed by a Holy Shock with no cooldown. Divine Favor and Voice of Truth sit outside the global cooldown, so each goes out with the heal after it.

Does Judgement use up the Seal in WoW Forever?

No. In Forever, Judgement unleashes your Seal's energy without using it up, as its tooltip says, so you keep the Seal after judging. A Seal still lasts 30 seconds, and only one is active at a time.

Why does my Paladin macro not do anything?

Check the spell's name first: it must be written exactly as your client writes it, in your game's language, while the commands stay in English. Then check the level and Forbearance: each macro in this guide says the level at which everything it uses is learned, and no shield works on a player who has Forbearance. A macro also stops at 255 letters.

Sources

  1. Blizzard Forums — WoW Forever Beta Development Notes – Updated October 8, 2026: several weapons swapped within one global cooldown, by macro
  2. wowf.io — WoW Forever Paladin Macros (read on November 12, 2026)
  3. wowclassicforever.info — WoW Forever Paladin Macros (client 1.60.1.70862, read on November 12, 2026)
  4. Classic WoW Forever — WoW Forever Paladin macros (November 3, 2026)
  5. ForG — WoW Forever Paladin Macros (read on November 12, 2026)
  6. Forever Guides — WoW Forever Paladin Macros (November 4, 2026)
  7. WarcraftMaps — WoW Forever Macros for Every Class (November 7, 2026)

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