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Talent calculator

Priest talents

Points0 / 51

Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.

Discipline — 0 spent

Holy — 0 spent

Shadow — 0 spent

New in WoW Forever

Point order

Spend a point and the order you spend them in appears here: the leveling path of the build.

About this tool

The Priest's three talent trees in WoW Forever — Discipline, Holy, and Shadow — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.

Priest BiS lists, level 30

Priest tier sets

Priest: what changes from Classic

Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 13 new talents, 36 changed, 7 Classic talents gone.

New in WoW Forever

Discipline

  • Power in Light

    Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

  • Twin Disciplines

    Increases the damage and healing of your instant cast spells by 5%.

  • Holy Precision

    Improves your chance to hit with Holy spells by 18%.

  • Soul Warding

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • Penance

    Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

  • Divine Aegis

    Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.

Holy

  • Binding Heal

    Heals a friendly target and the caster for 223 to 271. Low threat.

  • Litany of Light

    When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

  • Prayer of Mending

Shadow

  • Improved Mind Flay

    Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.

  • Devouring Contagion

    Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.

  • Early Demise

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.

Changed since Classic

36

Discipline

  • Wand Specialization

    New place in the tree5 → 2 ranks

    Increases your damage with Wands by 25%.

    In Classic: Increases your damage with Wands by 25%.

  • Silent Resolve

    5 → 3 ranksNew values

    Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

    In Classic: Reduces the threat generated by your spells by 20%.

  • Improved Power Word: Shield

    New values

    Increases the damage absorbed by your Power Word: Shield by 20%.

    In Classic: Increases the damage absorbed by your Power Word: Shield by 15%.

  • Martyrdom

    New values per rank

    Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

  • Mental Agility

    New place in the tree5 → 3 ranksDescription changed

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

    In Classic: Reduces the mana cost of your instant cast spells by 10%.

  • Inner Focus

    Description changed

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

    In Classic: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

  • Meditation

    New place in the treeNew values

    Allows 50% of your Mana regeneration to continue while casting.

    In Classic: Allows 15% of your Mana regeneration to continue while casting.

  • Improved Inner Fire

    New values

    Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

    In Classic: Increases the Armor bonus of your Inner Fire spell by 30%.

  • Mental Strength

    New place in the treeNew values

    Increases your total Intellect by 15%.

    In Classic: Increases your maximum Mana by 10%.

  • Improved Mana Burn

    New values

    Reduces the casting time of your Mana Burn spell by 1 sec.

    In Classic: Reduces the casting time of your Mana Burn spell by 0.5 sec.

  • Power Infusion

    Description changed

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

    In Classic: Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

Holy

  • Twilight Focus

    2 → 3 ranksDescription changed

    Gives you a 70% chance to avoid interruption caused by damage while casting any spell.

    In Classic: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

  • Holy Nova

    New values

    Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

    In Classic: Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.

  • Blessed Recovery

    New values

    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

    In Classic: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec.

  • Inspiration

    New values per rankDescription changed

    Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

    Per rank: 8 / 16 / 25 in Classic, 8 / 17 / 25 now

  • Improved Healing

    Description changed

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

    In Classic: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.

  • Searing Light

    New values

    Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

    In Classic: Increases the damage of your Smite and Holy Fire spells by 10%.

  • Spirit of Redemption

    New values

    Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

    In Classic: Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

  • Spiritual Guidance

    New values

    Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

    In Classic: Increases spell damage and healing by up to 25% of your total Spirit.

  • Spiritual Healing

    5 → 3 ranksDescription changed

    Increases the amount healed by your spells by 10%.

    In Classic: Increases the amount healed by your healing spells by 10%.

Shadow

  • Shadow Focus

    New place in the treeNew values

    Improves your chance to hit with Shadow spells by 5%.

    In Classic: Reduces your target's chance to resist your Shadow spells by 10%.

  • Blackout

    New place in the tree

    Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

  • Spirit Tap

    New place in the treeNew values

    Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

    In Classic: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.

  • Holy Specialization

    Now in Shadow

    Increases the critical effect chance of your Holy spells by 5%.

  • Shadow Affinity

    New values

    Reduces the threat generated by your Shadow spells by 30%.

    In Classic: Reduces the threat generated by your Shadow spells by 25%.

  • Improved Shadow Word: Pain

    New place in the tree

    Increases the duration of your Shadow Word: Pain spell by 6 sec.

  • Shadow Reach

    New place in the tree3 → 2 ranksDescription changed

    Increases the range of your offensive Shadow spells by 20%.

    In Classic: Increases the range of your Shadow damage spells by 20%.

  • Improved Mind Blast

    New place in the tree

    Reduces the cooldown of your Mind Blast spell by 2.5 sec.

  • Improved Psychic Scream

    New place in the tree

    Reduces the cooldown of your Psychic Scream spell by 4 sec.

  • Mind Flay

    New values

    Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

    In Classic: Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

  • Improved Fade

    New place in the tree

    Decreases the cooldown of your Fade ability by 6 sec.

  • Vampiric Embrace

    New place in the treeNew values

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

    In Classic: Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

  • Shadow Weaving

    New place in the tree5 → 3 ranksNew values

    Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.

    In Classic: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.

  • Silence

    New values

    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

    In Classic: Silences the target, preventing them from casting spells for 5 sec.

  • Darkness

    Description changed

    Increases your Shadow damage done by 10%.

    In Classic: Increases your Shadow spell damage by 10%.

  • Shadowform

    New values

    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

    In Classic: Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

Classic talents gone

  • Unbreakable Will

    Discipline

    Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

  • Improved Power Word: Fortitude

    Discipline

    Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

  • Divine Spirit

    Discipline

    Holy power infuses the target, increasing their Spirit by 17 for 30 min.

    Now a class spell, learnt at level 30

  • Force of Will

    Discipline

    Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.

  • Improved Prayer of Healing

    Holy

    Reduces the Mana cost of your Prayer of Healing spell by 20%.

  • Lightwell

    Holy

    Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.

    Now a class spell, learnt at level 40

  • Improved Vampiric Embrace

    Shadow

    Increases the percentage healed by Vampiric Embrace by an additional 10%.

Class spells: Priest Talent changes for all 9 classes

Every talent, at full rank

Discipline

Power in Light 5 ranksNew
Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Wand Specialization 2 ranksChanged
Increases your damage with Wands by 25%.
Twin Disciplines 5 ranksNew
Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve 3 ranksChanged
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision 3 ranksNew
Improves your chance to hit with Holy spells by 18%.
Improved Power Word: Shield 3 ranksChanged
Increases the damage absorbed by your Power Word: Shield by 20%.
Martyrdom 2 ranksChanged
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility 3 ranksChanged
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Inner Focus 1 rankChanged
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Meditation 3 ranksChanged
Allows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire 3 ranksChanged
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Mental Strength 5 ranksChanged
Increases your total Intellect by 15%.
Soul Warding 1 rankNew
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Improved Mana Burn 2 ranksChanged
Reduces the casting time of your Mana Burn spell by 1 sec.
Penance 1 rankNew
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope 5 ranksNew
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine Aegis 3 ranksNew
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Power Infusion 1 rankChanged
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy

Twilight Focus 3 ranksChanged
Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew 3 ranks
Increases the amount healed by your Renew spell by 15%.
Holy Specialization 5 ranks
Increases the critical effect chance of your Holy spells by 5%.
Spell Warding 5 ranks
Reduces all spell damage taken by 10%.
Divine Fury 5 ranks
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova 1 rankChanged
Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.
Blessed Recovery 3 ranksChanged
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration 3 ranksChanged
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach 2 ranks
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing 3 ranksChanged
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light 2 ranksChanged
Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal 1 rankNew
Heals a friendly target and the caster for 223 to 271. Low threat.
Litany of Light 2 ranksNew
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption 1 rankChanged
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance 5 ranksChanged
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing 3 ranksChanged
Increases the amount healed by your spells by 10%.
Prayer of Mending 1 rankNew
This rank's text could not be shown.

Shadow

Shadow Focus 5 ranksChanged
Improves your chance to hit with Shadow spells by 5%.
Blackout 5 ranksChanged
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap 5 ranksChanged
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Holy Specialization 5 ranksChanged
Increases the critical effect chance of your Holy spells by 5%.
Shadow Affinity 3 ranksChanged
Reduces the threat generated by your Shadow spells by 30%.
Improved Shadow Word: Pain 2 ranksChanged
Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach 2 ranksChanged
Increases the range of your offensive Shadow spells by 20%.
Improved Mind Blast 5 ranksChanged
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic Scream 2 ranksChanged
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Mind Flay 1 rankChanged
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay 2 ranksNew
Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
Improved Fade 2 ranksChanged
Decreases the cooldown of your Fade ability by 6 sec.
Vampiric Embrace 1 rankChanged
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Shadow Weaving 3 ranksChanged
Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence 1 rankChanged
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion 2 ranksNew
Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
Early Demise 2 ranksNew
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness 5 ranksChanged
Increases your Shadow damage done by 10%.
Shadowform 1 rankChanged
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

From the WoW Forever client, build 1.60.1.70245.

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