Talent calculator
Priest talents
Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.
Discipline — 0 spent
Holy — 0 spent
Shadow — 0 spent
New in WoW Forever
Point order
Spend a point and the order you spend them in appears here: the leveling path of the build.
About this tool
The Priest's three talent trees in WoW Forever — Discipline, Holy, and Shadow — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.
Priest BiS lists, level 30
Priest tier sets
Priest: what changes from Classic
Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 13 new talents, 36 changed, 7 Classic talents gone.
New in WoW Forever
Discipline
Power in LightYour Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Twin DisciplinesIncreases the damage and healing of your instant cast spells by 5%.
Holy PrecisionImproves your chance to hit with Holy spells by 18%.
Soul WardingReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
PenanceLaunches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed HopeYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine AegisYour critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Holy
Binding HealHeals a friendly target and the caster for 223 to 271. Low threat.
Litany of LightWhen you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Prayer of Mending
Shadow
Improved Mind FlayYour Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
Devouring ContagionReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
Early DemiseIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Changed since Classic
36
Discipline
Wand SpecializationNew place in the tree5 → 2 ranks
Increases your damage with Wands by 25%.
In Classic: Increases your damage with Wands by 25%.
Silent Resolve5 → 3 ranksNew values
Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
In Classic: Reduces the threat generated by your spells by 20%.
Improved Power Word: ShieldNew values
Increases the damage absorbed by your Power Word: Shield by 20%.
In Classic: Increases the damage absorbed by your Power Word: Shield by 15%.
MartyrdomNew values per rank
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental AgilityNew place in the tree5 → 3 ranksDescription changed
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
In Classic: Reduces the mana cost of your instant cast spells by 10%.
Inner FocusDescription changed
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
In Classic: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
MeditationNew place in the treeNew values
Allows 50% of your Mana regeneration to continue while casting.
In Classic: Allows 15% of your Mana regeneration to continue while casting.
Improved Inner FireNew values
Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
In Classic: Increases the Armor bonus of your Inner Fire spell by 30%.
Mental StrengthNew place in the treeNew values
Increases your total Intellect by 15%.
In Classic: Increases your maximum Mana by 10%.
Improved Mana BurnNew values
Reduces the casting time of your Mana Burn spell by 1 sec.
In Classic: Reduces the casting time of your Mana Burn spell by 0.5 sec.
Power InfusionDescription changed
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
In Classic: Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Holy
Twilight Focus2 → 3 ranksDescription changed
Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
In Classic: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Holy NovaNew values
Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.
In Classic: Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.
Blessed RecoveryNew values
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
In Classic: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec.
InspirationNew values per rankDescription changed
Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Per rank: 8 / 16 / 25 in Classic, 8 / 17 / 25 now
Improved HealingDescription changed
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
In Classic: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
Searing LightNew values
Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
In Classic: Increases the damage of your Smite and Holy Fire spells by 10%.
Spirit of RedemptionNew values
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
In Classic: Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual GuidanceNew values
Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
In Classic: Increases spell damage and healing by up to 25% of your total Spirit.
Spiritual Healing5 → 3 ranksDescription changed
Increases the amount healed by your spells by 10%.
In Classic: Increases the amount healed by your healing spells by 10%.
Shadow
Shadow FocusNew place in the treeNew values
Improves your chance to hit with Shadow spells by 5%.
In Classic: Reduces your target's chance to resist your Shadow spells by 10%.
BlackoutNew place in the tree
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit TapNew place in the treeNew values
Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
In Classic: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
Holy SpecializationNow in Shadow
Increases the critical effect chance of your Holy spells by 5%.
Shadow AffinityNew values
Reduces the threat generated by your Shadow spells by 30%.
In Classic: Reduces the threat generated by your Shadow spells by 25%.
Improved Shadow Word: PainNew place in the tree
Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow ReachNew place in the tree3 → 2 ranksDescription changed
Increases the range of your offensive Shadow spells by 20%.
In Classic: Increases the range of your Shadow damage spells by 20%.
Improved Mind BlastNew place in the tree
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic ScreamNew place in the tree
Reduces the cooldown of your Psychic Scream spell by 4 sec.
Mind FlayNew values
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
In Classic: Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved FadeNew place in the tree
Decreases the cooldown of your Fade ability by 6 sec.
Vampiric EmbraceNew place in the treeNew values
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
In Classic: Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Shadow WeavingNew place in the tree5 → 3 ranksNew values
Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
In Classic: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
SilenceNew values
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
In Classic: Silences the target, preventing them from casting spells for 5 sec.
DarknessDescription changed
Increases your Shadow damage done by 10%.
In Classic: Increases your Shadow spell damage by 10%.
ShadowformNew values
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
In Classic: Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Classic talents gone
Unbreakable Will
Discipline
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
Improved Power Word: Fortitude
Discipline
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
Divine Spirit
Discipline
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
Now a class spell, learnt at level 30
Force of Will
Discipline
Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.
Improved Prayer of Healing
Holy
Reduces the Mana cost of your Prayer of Healing spell by 20%.
Lightwell
Holy
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Now a class spell, learnt at level 40
Improved Vampiric Embrace
Shadow
Increases the percentage healed by Vampiric Embrace by an additional 10%.
Every talent, at full rank
Discipline
- Power in Light 5 ranksNew
- Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
- Wand Specialization 2 ranksChanged
- Increases your damage with Wands by 25%.
- Twin Disciplines 5 ranksNew
- Increases the damage and healing of your instant cast spells by 5%.
- Silent Resolve 3 ranksChanged
- Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
- Holy Precision 3 ranksNew
- Improves your chance to hit with Holy spells by 18%.
- Improved Power Word: Shield 3 ranksChanged
- Increases the damage absorbed by your Power Word: Shield by 20%.
- Martyrdom 2 ranksChanged
- Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
- Mental Agility 3 ranksChanged
- Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
- Inner Focus 1 rankChanged
- When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
- Meditation 3 ranksChanged
- Allows 50% of your Mana regeneration to continue while casting.
- Improved Inner Fire 3 ranksChanged
- Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
- Mental Strength 5 ranksChanged
- Increases your total Intellect by 15%.
- Soul Warding 1 rankNew
- Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- Improved Mana Burn 2 ranksChanged
- Reduces the casting time of your Mana Burn spell by 1 sec.
- Penance 1 rankNew
- Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
- Renewed Hope 5 ranksNew
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
- Divine Aegis 3 ranksNew
- Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
- Power Infusion 1 rankChanged
- Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
Holy
- Twilight Focus 3 ranksChanged
- Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
- Improved Renew 3 ranks
- Increases the amount healed by your Renew spell by 15%.
- Holy Specialization 5 ranks
- Increases the critical effect chance of your Holy spells by 5%.
- Spell Warding 5 ranks
- Reduces all spell damage taken by 10%.
- Divine Fury 5 ranks
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
- Holy Nova 1 rankChanged
- Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.
- Blessed Recovery 3 ranksChanged
- After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- Inspiration 3 ranksChanged
- Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
- Holy Reach 2 ranks
- Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
- Improved Healing 3 ranksChanged
- Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
- Searing Light 2 ranksChanged
- Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Binding Heal 1 rankNew
- Heals a friendly target and the caster for 223 to 271. Low threat.
- Litany of Light 2 ranksNew
- When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
- Spirit of Redemption 1 rankChanged
- Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
- Spiritual Guidance 5 ranksChanged
- Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
- Spiritual Healing 3 ranksChanged
- Increases the amount healed by your spells by 10%.
- Prayer of Mending 1 rankNew
- This rank's text could not be shown.
Shadow
- Shadow Focus 5 ranksChanged
- Improves your chance to hit with Shadow spells by 5%.
- Blackout 5 ranksChanged
- Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
- Spirit Tap 5 ranksChanged
- Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
- Holy Specialization 5 ranksChanged
- Increases the critical effect chance of your Holy spells by 5%.
- Shadow Affinity 3 ranksChanged
- Reduces the threat generated by your Shadow spells by 30%.
- Improved Shadow Word: Pain 2 ranksChanged
- Increases the duration of your Shadow Word: Pain spell by 6 sec.
- Shadow Reach 2 ranksChanged
- Increases the range of your offensive Shadow spells by 20%.
- Improved Mind Blast 5 ranksChanged
- Reduces the cooldown of your Mind Blast spell by 2.5 sec.
- Improved Psychic Scream 2 ranksChanged
- Reduces the cooldown of your Psychic Scream spell by 4 sec.
- Mind Flay 1 rankChanged
- Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
- Improved Mind Flay 2 ranksNew
- Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
- Improved Fade 2 ranksChanged
- Decreases the cooldown of your Fade ability by 6 sec.
- Vampiric Embrace 1 rankChanged
- Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
- Shadow Weaving 3 ranksChanged
- Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
- Silence 1 rankChanged
- Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
- Devouring Contagion 2 ranksNew
- Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
- Early Demise 2 ranksNew
- Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
- Darkness 5 ranksChanged
- Increases your Shadow damage done by 10%.
- Shadowform 1 rankChanged
- Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
From the WoW Forever client, build 1.60.1.70245.
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