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Talent calculator

Warrior talents

Points0 / 51

Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.

Arms — 0 spent

Fury — 0 spent

Protection — 0 spent

New in WoW Forever

Point order

Spend a point and the order you spend them in appears here: the leveling path of the build.

About this tool

The Warrior's three talent trees in WoW Forever — Arms, Fury, and Protection — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.

Warrior BiS lists, level 30

Warrior tier sets

Warrior: what changes from Classic

Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 9 new talents, 29 changed, 8 Classic talents gone.

New in WoW Forever

Arms

  • Spearing Strike

    A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.

  • Bloodthrill

    Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

  • Weaponmaster

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.

Fury

  • Boundless Rage

    Increases your maximum Rage by 30.

  • Raging Blows

    Causes your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.

  • Precision

    Improves your chance to hit by 3%.

Protection

  • Master of Defense

    Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

  • Vanguard

    Your Charge ability is now usable while in Defensive Stance.

  • Focused Rage

    Reduces the Rage cost of your offensive abilities by 3.

Changed since Classic

29

Arms

  • Improved Rend

    New values per rank

    Increases the Bleed damage done by your Rend ability by 35%.

    Per rank: 15 / 25 / 35 in Classic, 12 / 23 / 35 now

  • Improved Tactical Mastery

    New values

    Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

    In Classic: You retain up to 25 of your rage points when you change stances.

  • Improved Overpower

    New place in the tree

    Increases the critical strike chance of your Overpower ability by 50%.

  • Anger Management

    New values

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

    In Classic: Increases the time required for your rage to decay while out of combat by 30%.

  • Two-Handed Weapon Specialization

    5 → 3 ranksNew values

    Increases the damage you deal with two-handed melee weapons by 3%.

    In Classic: Increases the damage you deal with two-handed melee weapons by 5%.

  • Impale

    Description changed

    Increases the critical strike damage bonus of your abilities by 20%.

    In Classic: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

  • Improved Slam

    Now in Arms5 → 2 ranksNew values

    Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.

    In Classic: Decreases the casting time of your Slam ability by 0.5 sec.

Fury

  • Booming Voice

    Description changed

    Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.

    In Classic: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.

  • Iron Will

    Now in FuryDescription changed

    Reduces the duration of Stun and Fear effects inflicted on you by 15%.

    In Classic: Increases your chance to resist Stun and Charm effects by an additional 15%.

  • Unbridled Wrath

    New values

    Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    In Classic: Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.

  • Improved Cleave

    New values

    Reduces the Rage cost of your Cleave ability by 3.

    In Classic: Increases the bonus damage done by your Cleave ability by 120%.

  • Blood Craze

    New values

    Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    In Classic: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.

  • Dual Wield Specialization

    New values

    Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.

    In Classic: Increases the damage done by your offhand weapon by 25%.

  • Enrage

    New values

    Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

    In Classic: Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.

  • Improved Execute

    New place in the treeNew values per rank

    Reduces the Rage cost of your Execute ability by 5.

    Per rank: 2 / 5 in Classic, 3 / 5 now

  • Death Wish

    New values

    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

    In Classic: When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

  • Improved Berserker Rage

    New values

    Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

    In Classic: The Berserker Rage ability will generate 10 rage when used.

  • Flurry

    New values

    Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.

    In Classic: Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.

  • Bloodthirst

    New values

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

    In Classic: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.

Protection

  • Shield Specialization

    New values

    Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

    In Classic: Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.

  • Anticipation

    New values

    Increases your Defense Skill by 20.

    In Classic: Increases your Defense skill by 10.

  • Improved Bloodrage

    New values

    Increases all the Rage generated by your Bloodrage ability by 50%.

    In Classic: Increases the instant Rage generated by your Bloodrage ability by 5.

  • Improved Thunder Clap

    Now in ProtectionNew values

    Reduces the Rage cost of your Thunder Clap ability by 6.

    In Classic: Reduces the cost of your Thunder Clap ability by 4 rage points.

  • Improved Revenge

    New values

    Increases damage dealt by your Revenge ability by 60%.

    In Classic: Gives your Revenge ability a 45% chance to stun the target for 3 sec.

  • Defiance

    5 → 3 ranksDescription changed

    Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.

    In Classic: Increases the threat generated by your attacks by 15% while in Defensive Stance.

  • Improved Disarm

    New values

    Reduces the cooldown of your Disarm ability by 20 secs.

    In Classic: Increases the duration of your Disarm ability by 3 secs.

  • Improved Shield Wall

    New values

    Reduces the cooldown of your Shield Wall ability by 11 min.

    In Classic: Increases the effect duration of your Shield Wall ability by 5 secs.

  • Bastion

    New place in the treeDescription changed

    Increases all damage you deal by 10% while a shield is equipped.

    In Classic: Increases the damage you deal with One-Handed Melee weapons by 10%.

  • Shield Slam

    New values

    Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    In Classic: Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

Classic talents gone

  • Axe Specialization

    Arms

    Increases your chance to get a critical strike with Axes by 5%.

  • Mace Specialization

    Arms

    Gives you a 6% chance to stun your target for 3 sec with a Mace.

  • Sword Specialization

    Arms

    Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

  • Polearm Specialization

    Arms

    Increases your chance to get a critical strike with Polearms by 5%.

  • Improved Demoralizing Shout

    Fury

    Increases the melee attack power reduction of your Demoralizing Shout by 40%.

  • Improved Battle Shout

    Fury

    Increases the melee attack power bonus of your Battle Shout by 25%.

  • Improved Shield Block

    Protection

    Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.

  • Improved Taunt

    Protection

    Reduces the cooldown of your Taunt ability by 2 sec.

Class spells: Warrior Talent changes for all 9 classes

Every talent, at full rank

Arms

Improved Heroic Strike 3 ranks
Reduces the cost of your Heroic Strike ability by 3 Rage.
Deflection 5 ranks
Increases your Parry chance by 5%.
Improved Rend 3 ranksChanged
Increases the Bleed damage done by your Rend ability by 35%.
Improved Charge 2 ranks
Increases the Rage generated by your Charge ability by 6.
Improved Tactical Mastery 5 ranksChanged
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved Overpower 2 ranksChanged
Increases the critical strike chance of your Overpower ability by 50%.
Anger Management 1 rankChanged
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds 3 ranks
Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Spearing Strike 1 rankNew
A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.
Two-Handed Weapon Specialization 3 ranksChanged
Increases the damage you deal with two-handed melee weapons by 3%.
Impale 2 ranksChanged
Increases the critical strike damage bonus of your abilities by 20%.
Bloodthrill 5 ranksNew
Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
Sweeping Strikes 1 rank
Your next 5 melee attacks strike an additional nearby opponent.
Weaponmaster 5 ranksNew
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Improved Slam 2 ranksChanged
Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.
Improved Hamstring 3 ranks
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
Mortal Strike 1 rank
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

Booming Voice 5 ranksChanged
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
Cruelty 5 ranks
Improves your chance to get a critical strike with melee attacks by 5%.
Iron Will 5 ranksChanged
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Unbridled Wrath 5 ranksChanged
Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Improved Cleave 3 ranksChanged
Reduces the Rage cost of your Cleave ability by 3.
Piercing Howl 1 rank
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze 3 ranksChanged
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Boundless Rage 3 ranksNew
Increases your maximum Rage by 30.
Dual Wield Specialization 5 ranksChanged
Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.
Raging Blows 1 rankNew
Causes your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Enrage 5 ranksChanged
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Improved Execute 2 ranksChanged
Reduces the Rage cost of your Execute ability by 5.
Precision 3 ranksNew
Improves your chance to hit by 3%.
Death Wish 1 rankChanged
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Improved Intercept 2 ranks
Reduces the cooldown of your Intercept ability by 10 sec.
Improved Berserker Rage 2 ranksChanged
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Flurry 5 ranksChanged
Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Bloodthirst 1 rankChanged
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection

Shield Specialization 5 ranksChanged
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Anticipation 5 ranksChanged
Increases your Defense Skill by 20.
Improved Bloodrage 2 ranksChanged
Increases all the Rage generated by your Bloodrage ability by 50%.
Toughness 5 ranks
Increases your Armor value from items by 10%.
Improved Thunder Clap 3 ranksChanged
Reduces the Rage cost of your Thunder Clap ability by 6.
Last Stand 1 rank
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of Defense 2 ranksNew
Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved Revenge 3 ranksChanged
Increases damage dealt by your Revenge ability by 60%.
Defiance 3 ranksChanged
Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Improved Sunder Armor 3 ranks
Reduces the Rage cost of your Sunder Armor ability by 3.
Improved Disarm 3 ranksChanged
Reduces the cooldown of your Disarm ability by 20 secs.
Vanguard 1 rankNew
Your Charge ability is now usable while in Defensive Stance.
Improved Shield Wall 2 ranksChanged
Reduces the cooldown of your Shield Wall ability by 11 min.
Concussion Blow 1 rank
Stuns the target for 5 sec.
Improved Shield Bash 2 ranks
Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Bastion 5 ranksChanged
Increases all damage you deal by 10% while a shield is equipped.
Focused Rage 3 ranksNew
Reduces the Rage cost of your offensive abilities by 3.
Shield Slam 1 rankChanged
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

From the WoW Forever client, build 1.60.1.70245.

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