Talent calculator
Warrior talents
Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.
Arms — 0 spent
Fury — 0 spent
Protection — 0 spent
New in WoW Forever
Point order
Spend a point and the order you spend them in appears here: the leveling path of the build.
About this tool
The Warrior's three talent trees in WoW Forever — Arms, Fury, and Protection — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.
Warrior BiS lists, level 30
Warrior tier sets
Warrior: what changes from Classic
Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 9 new talents, 29 changed, 8 Classic talents gone.
New in WoW Forever
Arms
Spearing StrikeA brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.
BloodthrillYour Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
WeaponmasterGives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Fury
Boundless RageIncreases your maximum Rage by 30.
Raging BlowsCauses your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.
PrecisionImproves your chance to hit by 3%.
Protection
Master of DefenseGrants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
VanguardYour Charge ability is now usable while in Defensive Stance.
Focused RageReduces the Rage cost of your offensive abilities by 3.
Changed since Classic
29
Arms
Improved RendNew values per rank
Increases the Bleed damage done by your Rend ability by 35%.
Per rank: 15 / 25 / 35 in Classic, 12 / 23 / 35 now
Improved Tactical MasteryNew values
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
In Classic: You retain up to 25 of your rage points when you change stances.
Improved OverpowerNew place in the tree
Increases the critical strike chance of your Overpower ability by 50%.
Anger ManagementNew values
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
In Classic: Increases the time required for your rage to decay while out of combat by 30%.
Two-Handed Weapon Specialization5 → 3 ranksNew values
Increases the damage you deal with two-handed melee weapons by 3%.
In Classic: Increases the damage you deal with two-handed melee weapons by 5%.
ImpaleDescription changed
Increases the critical strike damage bonus of your abilities by 20%.
In Classic: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
Improved SlamNow in Arms5 → 2 ranksNew values
Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.
In Classic: Decreases the casting time of your Slam ability by 0.5 sec.
Fury
Booming VoiceDescription changed
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
In Classic: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.
Iron WillNow in FuryDescription changed
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
In Classic: Increases your chance to resist Stun and Charm effects by an additional 15%.
Unbridled WrathNew values
Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
In Classic: Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.
Improved CleaveNew values
Reduces the Rage cost of your Cleave ability by 3.
In Classic: Increases the bonus damage done by your Cleave ability by 120%.
Blood CrazeNew values
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
In Classic: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
Dual Wield SpecializationNew values
Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.
In Classic: Increases the damage done by your offhand weapon by 25%.
EnrageNew values
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
In Classic: Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Improved ExecuteNew place in the treeNew values per rank
Reduces the Rage cost of your Execute ability by 5.
Per rank: 2 / 5 in Classic, 3 / 5 now
Death WishNew values
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
In Classic: When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
Improved Berserker RageNew values
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
In Classic: The Berserker Rage ability will generate 10 rage when used.
FlurryNew values
Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
In Classic: Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.
BloodthirstNew values
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
In Classic: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
Protection
Shield SpecializationNew values
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
In Classic: Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
AnticipationNew values
Increases your Defense Skill by 20.
In Classic: Increases your Defense skill by 10.
Improved BloodrageNew values
Increases all the Rage generated by your Bloodrage ability by 50%.
In Classic: Increases the instant Rage generated by your Bloodrage ability by 5.
Improved Thunder ClapNow in ProtectionNew values
Reduces the Rage cost of your Thunder Clap ability by 6.
In Classic: Reduces the cost of your Thunder Clap ability by 4 rage points.
Improved RevengeNew values
Increases damage dealt by your Revenge ability by 60%.
In Classic: Gives your Revenge ability a 45% chance to stun the target for 3 sec.
Defiance5 → 3 ranksDescription changed
Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
In Classic: Increases the threat generated by your attacks by 15% while in Defensive Stance.
Improved DisarmNew values
Reduces the cooldown of your Disarm ability by 20 secs.
In Classic: Increases the duration of your Disarm ability by 3 secs.
Improved Shield WallNew values
Reduces the cooldown of your Shield Wall ability by 11 min.
In Classic: Increases the effect duration of your Shield Wall ability by 5 secs.
BastionNew place in the treeDescription changed
Increases all damage you deal by 10% while a shield is equipped.
In Classic: Increases the damage you deal with One-Handed Melee weapons by 10%.
Shield SlamNew values
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
In Classic: Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Classic talents gone
Axe Specialization
Arms
Increases your chance to get a critical strike with Axes by 5%.
Mace Specialization
Arms
Gives you a 6% chance to stun your target for 3 sec with a Mace.
Sword Specialization
Arms
Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Polearm Specialization
Arms
Increases your chance to get a critical strike with Polearms by 5%.
Improved Demoralizing Shout
Fury
Increases the melee attack power reduction of your Demoralizing Shout by 40%.
Improved Battle Shout
Fury
Increases the melee attack power bonus of your Battle Shout by 25%.
Improved Shield Block
Protection
Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.
Improved Taunt
Protection
Reduces the cooldown of your Taunt ability by 2 sec.
Every talent, at full rank
Arms
- Improved Heroic Strike 3 ranks
- Reduces the cost of your Heroic Strike ability by 3 Rage.
- Deflection 5 ranks
- Increases your Parry chance by 5%.
- Improved Rend 3 ranksChanged
- Increases the Bleed damage done by your Rend ability by 35%.
- Improved Charge 2 ranks
- Increases the Rage generated by your Charge ability by 6.
- Improved Tactical Mastery 5 ranksChanged
- Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
- Improved Overpower 2 ranksChanged
- Increases the critical strike chance of your Overpower ability by 50%.
- Anger Management 1 rankChanged
- Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
- Deep Wounds 3 ranks
- Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
- Spearing Strike 1 rankNew
- A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.
- Two-Handed Weapon Specialization 3 ranksChanged
- Increases the damage you deal with two-handed melee weapons by 3%.
- Impale 2 ranksChanged
- Increases the critical strike damage bonus of your abilities by 20%.
- Bloodthrill 5 ranksNew
- Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
- Sweeping Strikes 1 rank
- Your next 5 melee attacks strike an additional nearby opponent.
- Weaponmaster 5 ranksNew
- Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
- Improved Slam 2 ranksChanged
- Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.
- Improved Hamstring 3 ranks
- Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
- Mortal Strike 1 rank
- A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
- Booming Voice 5 ranksChanged
- Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
- Cruelty 5 ranks
- Improves your chance to get a critical strike with melee attacks by 5%.
- Iron Will 5 ranksChanged
- Reduces the duration of Stun and Fear effects inflicted on you by 15%.
- Unbridled Wrath 5 ranksChanged
- Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
- Improved Cleave 3 ranksChanged
- Reduces the Rage cost of your Cleave ability by 3.
- Piercing Howl 1 rank
- Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
- Blood Craze 3 ranksChanged
- Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
- Boundless Rage 3 ranksNew
- Increases your maximum Rage by 30.
- Dual Wield Specialization 5 ranksChanged
- Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.
- Raging Blows 1 rankNew
- Causes your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.
- Enrage 5 ranksChanged
- Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
- Improved Execute 2 ranksChanged
- Reduces the Rage cost of your Execute ability by 5.
- Precision 3 ranksNew
- Improves your chance to hit by 3%.
- Death Wish 1 rankChanged
- When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
- Improved Intercept 2 ranks
- Reduces the cooldown of your Intercept ability by 10 sec.
- Improved Berserker Rage 2 ranksChanged
- Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
- Flurry 5 ranksChanged
- Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Bloodthirst 1 rankChanged
- Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
- Shield Specialization 5 ranksChanged
- Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
- Anticipation 5 ranksChanged
- Increases your Defense Skill by 20.
- Improved Bloodrage 2 ranksChanged
- Increases all the Rage generated by your Bloodrage ability by 50%.
- Toughness 5 ranks
- Increases your Armor value from items by 10%.
- Improved Thunder Clap 3 ranksChanged
- Reduces the Rage cost of your Thunder Clap ability by 6.
- Last Stand 1 rank
- When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
- Master of Defense 2 ranksNew
- Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
- Improved Revenge 3 ranksChanged
- Increases damage dealt by your Revenge ability by 60%.
- Defiance 3 ranksChanged
- Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
- Improved Sunder Armor 3 ranks
- Reduces the Rage cost of your Sunder Armor ability by 3.
- Improved Disarm 3 ranksChanged
- Reduces the cooldown of your Disarm ability by 20 secs.
- Vanguard 1 rankNew
- Your Charge ability is now usable while in Defensive Stance.
- Improved Shield Wall 2 ranksChanged
- Reduces the cooldown of your Shield Wall ability by 11 min.
- Concussion Blow 1 rank
- Stuns the target for 5 sec.
- Improved Shield Bash 2 ranks
- Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
- Bastion 5 ranksChanged
- Increases all damage you deal by 10% while a shield is equipped.
- Focused Rage 3 ranksNew
- Reduces the Rage cost of your offensive abilities by 3.
- Shield Slam 1 rankChanged
- Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
From the WoW Forever client, build 1.60.1.70245.
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