Talent calculator
Mage talents
Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.
Arcane — 0 spent
Fire — 0 spent
Frost — 0 spent
New in WoW Forever
Point order
Spend a point and the order you spend them in appears here: the leveling path of the build.
About this tool
The Mage's three talent trees in WoW Forever — Arcane, Fire, and Frost — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.
Mage BiS lists, level 30
Mage tier sets
Mage: what changes from Classic
Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 5 new talents, 34 changed, no Classic talent gone.
New in WoW Forever
Arcane
Arcane BlastBlasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Missile BarrageGives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Fire
Heating UpNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
Frost
Ice LanceDeals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Fingers of FrostGives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Changed since Classic
34
Arcane
Wand SpecializationNew place in the tree
Increases your damage with Wands by 25%.
Arcane FocusNew values
Improves your chance to hit with Arcane spells by 5%.
In Classic: Reduces the chance that the opponent can resist your Arcane spells by 10%.
Improved ChannelingNew values
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
In Classic: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Arcane SubtletyNew place in the treeNew values
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
In Classic: Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
Magic Absorption5 → 2 ranksNew values
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
In Classic: Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
Arcane ResilienceNew place in the tree1 → 2 ranks
Increases your Armor by an amount equal to 50% of your Intellect.
In Classic: Increases your armor by an amount equal to 50% of your Intellect.
Arcane GeometryNew values
Increases the range of your Arcane spells by 6 yards.
In Classic: Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
Arcane ImpactDescription changed
Increases the critical strike chance of your Arcane spells by 6%.
In Classic: Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.
Arcane ShieldingNew values
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
In Classic: Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
Improved CounterspellNew values
Your Counterspell also Silences the target for 4 sec.
In Classic: Gives your Counterspell a 100% chance to silence the target for 4 sec.
Arcane MeditationNew place in the treeNew values
Allows 50% of your Mana regeneration to continue while casting.
In Classic: Allows 15% of your Mana regeneration to continue while casting.
Arcane MindNew values
Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
In Classic: Increases your maximum Mana by 10%.
Arcane InstabilityNew place in the treeNew values
Increases the damage done by your spells by 3% and your critical strike chance by 3%.
In Classic: Increases your spell damage and critical strike chance by 3%.
Arcane PowerNew values
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
In Classic: When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
Fire
Wake of FireNew place in the tree3 → 2 ranksNew values
Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
In Classic: Reduces the cooldown of your Fire Blast spell by 1.5 sec.
IncinerationNew place in the tree2 → 3 ranksNew values
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
In Classic: Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Improved FireballNew place in the treeDescription changed
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
In Classic: Reduces the casting time of your Fireball spell by 0.5 sec.
ImpactNew place in the tree5 → 3 ranks
Gives your Fire spells a 10% chance to stun the target for 2 sec.
In Classic: Gives your Fire spells a 10% chance to stun the target for 2 sec.
Burning SoulNew place in the tree2 → 3 ranks
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
In Classic: Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
PyroblastNew values
Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.
In Classic: Hurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 sec.
Improved ScorchNew values per rankDescription changed
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Per rank: 33 / 66 / 100 in Classic, 33 / 67 / 100 now
Blast WaveNew values
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
In Classic: A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 186 Fire damage, and dazing them for 6 sec.
CombustionDescription changed
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
In Classic: When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
Frost
Elemental Precision3 → 5 ranksNew values
Improves your chance to hit with Frost and Fire spells by 5%.
In Classic: Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.
PermafrostNew place in the treeNew values
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
In Classic: Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
FrostbiteNew place in the tree
Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
Frost ChannelingNew place in the tree
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Improved BlizzardNew values
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
In Classic: Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
Ice BlockNew place in the tree
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
ShatterNew place in the tree5 → 3 ranks
Increases the critical strike chance of all your spells against Frozen targets by 50%.
In Classic: Increases the critical strike chance of all your spells against frozen targets by 50%.
Improved Cone of ColdNew place in the treeNew values per rank
Increases the damage dealt by your Cone of Cold spell by 35%.
Per rank: 15 / 25 / 35 in Classic, 12 / 23 / 35 now
Cold SnapNew place in the tree
Finishes the remaining cooldown on all your other Frost spells.
Winter's ChillNew values per rankDescription changed
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
In Classic: Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Ice BarrierNew values
Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
In Classic: Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
Every talent, at full rank
Arcane
- Wand Specialization 2 ranksChanged
- Increases your damage with Wands by 25%.
- Arcane Focus 5 ranksChanged
- Improves your chance to hit with Arcane spells by 5%.
- Improved Channeling 5 ranksChanged
- Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
- Arcane Subtlety 2 ranksChanged
- Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
- Magic Absorption 2 ranksChanged
- Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
- Arcane Concentration 5 ranks
- Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
- Arcane Resilience 2 ranksChanged
- Increases your Armor by an amount equal to 50% of your Intellect.
- Arcane Geometry 2 ranksChanged
- Increases the range of your Arcane spells by 6 yards.
- Arcane Impact 3 ranksChanged
- Increases the critical strike chance of your Arcane spells by 6%.
- Arcane Blast 1 rankNew
- Blasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
- Arcane Shielding 2 ranksChanged
- Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
- Improved Counterspell 2 ranksChanged
- Your Counterspell also Silences the target for 4 sec.
- Arcane Meditation 3 ranksChanged
- Allows 50% of your Mana regeneration to continue while casting.
- Missile Barrage 1 rankNew
- Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
- Presence of Mind 1 rank
- When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
- Arcane Mind 5 ranksChanged
- Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
- Arcane Instability 3 ranksChanged
- Increases the damage done by your spells by 3% and your critical strike chance by 3%.
- Arcane Power 1 rankChanged
- For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire
- Wake of Fire 2 ranksChanged
- Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
- Incineration 3 ranksChanged
- Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
- Improved Fireball 5 ranksChanged
- Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
- Ignite 5 ranks
- Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
- Flame Throwing 2 ranks
- Increases the range of your Fire spells by 6 yards.
- Impact 3 ranksChanged
- Gives your Fire spells a 10% chance to stun the target for 2 sec.
- Burning Soul 3 ranksChanged
- Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
- Improved Flamestrike 3 ranks
- Increases the critical strike chance of your Flamestrike spell by 15%.
- Pyroblast 1 rankChanged
- Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.
- Improved Scorch 3 ranksChanged
- Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
- Improved Fire Ward 2 ranks
- Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
- Heating Up 1 rankNew
- Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
- Master of Elements 3 ranks
- Your Fire and Frost critical strikes will refund 30% of their base mana cost.
- Critical Mass 3 ranks
- Increases the critical strike chance of your Fire spells by 6%.
- Blast Wave 1 rankChanged
- A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
- Fire Power 5 ranks
- Increases the damage done by your Fire spells by 10%.
- Combustion 1 rankChanged
- When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost
- Frost Warding 2 ranks
- Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
- Improved Frostbolt 5 ranks
- Reduces the casting time of your Frostbolt spell by 0.5 sec.
- Elemental Precision 5 ranksChanged
- Improves your chance to hit with Frost and Fire spells by 5%.
- Ice Shards 5 ranks
- Increases the critical strike damage bonus of your Frost spells by 100%.
- Permafrost 3 ranksChanged
- Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
- Improved Frost Nova 2 ranks
- Reduces the cooldown of your Frost Nova spell by 4 sec.
- Frostbite 3 ranksChanged
- Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
- Piercing Ice 3 ranks
- Increases the damage done by your Frost spells by 6%.
- Frost Channeling 3 ranksChanged
- Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
- Ice Lance 1 rankNew
- Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
- Improved Blizzard 3 ranksChanged
- Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
- Arctic Reach 2 ranks
- Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
- Ice Block 1 rankChanged
- You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
- Shatter 3 ranksChanged
- Increases the critical strike chance of all your spells against Frozen targets by 50%.
- Improved Cone of Cold 3 ranksChanged
- Increases the damage dealt by your Cone of Cold spell by 35%.
- Cold Snap 1 rankChanged
- Finishes the remaining cooldown on all your other Frost spells.
- Fingers of Frost 2 ranksNew
- Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
- Winter's Chill 5 ranksChanged
- Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
- Ice Barrier 1 rankChanged
- Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
From the WoW Forever client, build 1.60.1.70245.
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