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Talent calculator

Mage talents

Points0 / 51

Left click learns a rank, right click unlearns it; hold Shift to do every rank at once. On a touch screen, tap a talent. The link keeps your plan.

Arcane — 0 spent

Fire — 0 spent

Frost — 0 spent

New in WoW Forever

Point order

Spend a point and the order you spend them in appears here: the leveling path of the build.

About this tool

The Mage's three talent trees in WoW Forever — Arcane, Fire, and Frost — as the game client draws them, every talent rank by rank. Choose a level, spend your points and share the plan as a link.

Mage BiS lists, level 30

Mage tier sets

Mage: what changes from Classic

Read from both game clients, WoW Forever (build 1.60.1.70245) against Classic Era (build 1.15.9.70003): 5 new talents, 34 changed, no Classic talent gone.

New in WoW Forever

Arcane

  • Arcane Blast

    Blasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  • Missile Barrage

    Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

Fire

  • Heating Up

    Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.

Frost

  • Ice Lance

    Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

  • Fingers of Frost

    Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.

Changed since Classic

34

Arcane

  • Wand Specialization

    New place in the tree

    Increases your damage with Wands by 25%.

  • Arcane Focus

    New values

    Improves your chance to hit with Arcane spells by 5%.

    In Classic: Reduces the chance that the opponent can resist your Arcane spells by 10%.

  • Improved Channeling

    New values

    Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.

    In Classic: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

  • Arcane Subtlety

    New place in the treeNew values

    Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

    In Classic: Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.

  • Magic Absorption

    5 → 2 ranksNew values

    Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.

    In Classic: Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.

  • Arcane Resilience

    New place in the tree1 → 2 ranks

    Increases your Armor by an amount equal to 50% of your Intellect.

    In Classic: Increases your armor by an amount equal to 50% of your Intellect.

  • Arcane Geometry

    New values

    Increases the range of your Arcane spells by 6 yards.

    In Classic: Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.

  • Arcane Impact

    Description changed

    Increases the critical strike chance of your Arcane spells by 6%.

    In Classic: Increases the critical strike chance of your Arcane Explosion spell by an additional 6%.

  • Arcane Shielding

    New values

    Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

    In Classic: Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.

  • Improved Counterspell

    New values

    Your Counterspell also Silences the target for 4 sec.

    In Classic: Gives your Counterspell a 100% chance to silence the target for 4 sec.

  • Arcane Meditation

    New place in the treeNew values

    Allows 50% of your Mana regeneration to continue while casting.

    In Classic: Allows 15% of your Mana regeneration to continue while casting.

  • Arcane Mind

    New values

    Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

    In Classic: Increases your maximum Mana by 10%.

  • Arcane Instability

    New place in the treeNew values

    Increases the damage done by your spells by 3% and your critical strike chance by 3%.

    In Classic: Increases your spell damage and critical strike chance by 3%.

  • Arcane Power

    New values

    For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

    In Classic: When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.

Fire

  • Wake of Fire

    New place in the tree3 → 2 ranksNew values

    Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.

    In Classic: Reduces the cooldown of your Fire Blast spell by 1.5 sec.

  • Incineration

    New place in the tree2 → 3 ranksNew values

    Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

    In Classic: Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.

  • Improved Fireball

    New place in the treeDescription changed

    Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

    In Classic: Reduces the casting time of your Fireball spell by 0.5 sec.

  • Impact

    New place in the tree5 → 3 ranks

    Gives your Fire spells a 10% chance to stun the target for 2 sec.

    In Classic: Gives your Fire spells a 10% chance to stun the target for 2 sec.

  • Burning Soul

    New place in the tree2 → 3 ranks

    Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

    In Classic: Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

  • Pyroblast

    New values

    Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.

    In Classic: Hurls an immense fiery boulder that causes 141 to 187 Fire damage and an additional 56 Fire damage over 12 sec.

  • Improved Scorch

    New values per rankDescription changed

    Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

    Per rank: 33 / 66 / 100 in Classic, 33 / 67 / 100 now

  • Blast Wave

    New values

    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

    In Classic: A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 186 Fire damage, and dazing them for 6 sec.

  • Combustion

    Description changed

    When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

    In Classic: When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

Frost

  • Elemental Precision

    3 → 5 ranksNew values

    Improves your chance to hit with Frost and Fire spells by 5%.

    In Classic: Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.

  • Permafrost

    New place in the treeNew values

    Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

    In Classic: Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.

  • Frostbite

    New place in the tree

    Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

  • Frost Channeling

    New place in the tree

    Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

  • Improved Blizzard

    New values

    Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

    In Classic: Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.

  • Ice Block

    New place in the tree

    You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

  • Shatter

    New place in the tree5 → 3 ranks

    Increases the critical strike chance of all your spells against Frozen targets by 50%.

    In Classic: Increases the critical strike chance of all your spells against frozen targets by 50%.

  • Improved Cone of Cold

    New place in the treeNew values per rank

    Increases the damage dealt by your Cone of Cold spell by 35%.

    Per rank: 15 / 25 / 35 in Classic, 12 / 23 / 35 now

  • Cold Snap

    New place in the tree

    Finishes the remaining cooldown on all your other Frost spells.

  • Winter's Chill

    New values per rankDescription changed

    Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

    In Classic: Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

  • Ice Barrier

    New values

    Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

    In Classic: Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

Class spells: Mage Talent changes for all 9 classes

Every talent, at full rank

Arcane

Wand Specialization 2 ranksChanged
Increases your damage with Wands by 25%.
Arcane Focus 5 ranksChanged
Improves your chance to hit with Arcane spells by 5%.
Improved Channeling 5 ranksChanged
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
Arcane Subtlety 2 ranksChanged
Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
Magic Absorption 2 ranksChanged
Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec.
Arcane Concentration 5 ranks
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Arcane Resilience 2 ranksChanged
Increases your Armor by an amount equal to 50% of your Intellect.
Arcane Geometry 2 ranksChanged
Increases the range of your Arcane spells by 6 yards.
Arcane Impact 3 ranksChanged
Increases the critical strike chance of your Arcane spells by 6%.
Arcane Blast 1 rankNew
Blasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Arcane Shielding 2 ranksChanged
Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.
Improved Counterspell 2 ranksChanged
Your Counterspell also Silences the target for 4 sec.
Arcane Meditation 3 ranksChanged
Allows 50% of your Mana regeneration to continue while casting.
Missile Barrage 1 rankNew
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Presence of Mind 1 rank
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane Mind 5 ranksChanged
Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
Arcane Instability 3 ranksChanged
Increases the damage done by your spells by 3% and your critical strike chance by 3%.
Arcane Power 1 rankChanged
For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Fire

Wake of Fire 2 ranksChanged
Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
Incineration 3 ranksChanged
Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
Improved Fireball 5 ranksChanged
Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
Ignite 5 ranks
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
Flame Throwing 2 ranks
Increases the range of your Fire spells by 6 yards.
Impact 3 ranksChanged
Gives your Fire spells a 10% chance to stun the target for 2 sec.
Burning Soul 3 ranksChanged
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Improved Flamestrike 3 ranks
Increases the critical strike chance of your Flamestrike spell by 15%.
Pyroblast 1 rankChanged
Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec.
Improved Scorch 3 ranksChanged
Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Improved Fire Ward 2 ranks
Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.
Heating Up 1 rankNew
Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
Master of Elements 3 ranks
Your Fire and Frost critical strikes will refund 30% of their base mana cost.
Critical Mass 3 ranks
Increases the critical strike chance of your Fire spells by 6%.
Blast Wave 1 rankChanged
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
Fire Power 5 ranks
Increases the damage done by your Fire spells by 10%.
Combustion 1 rankChanged
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

Frost

Frost Warding 2 ranks
Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
Improved Frostbolt 5 ranks
Reduces the casting time of your Frostbolt spell by 0.5 sec.
Elemental Precision 5 ranksChanged
Improves your chance to hit with Frost and Fire spells by 5%.
Ice Shards 5 ranks
Increases the critical strike damage bonus of your Frost spells by 100%.
Permafrost 3 ranksChanged
Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.
Improved Frost Nova 2 ranks
Reduces the cooldown of your Frost Nova spell by 4 sec.
Frostbite 3 ranksChanged
Gives your Chill effects a 15% chance to Freeze the target for 5 sec.
Piercing Ice 3 ranks
Increases the damage done by your Frost spells by 6%.
Frost Channeling 3 ranksChanged
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Ice Lance 1 rankNew
Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
Improved Blizzard 3 ranksChanged
Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.
Arctic Reach 2 ranks
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
Ice Block 1 rankChanged
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
Shatter 3 ranksChanged
Increases the critical strike chance of all your spells against Frozen targets by 50%.
Improved Cone of Cold 3 ranksChanged
Increases the damage dealt by your Cone of Cold spell by 35%.
Cold Snap 1 rankChanged
Finishes the remaining cooldown on all your other Frost spells.
Fingers of Frost 2 ranksNew
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Winter's Chill 5 ranksChanged
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
Ice Barrier 1 rankChanged
Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

From the WoW Forever client, build 1.60.1.70245.

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