Skip to content

Class spells

Rogue spells

Everything the Rogue learns in WoW Forever, level by level: 91 spells and ranks, each with its cost, range, cast time and effect as the game’s own tooltips give them.

Playable races: Human, Orc, Night Elf, Undead, Dwarf, Gnome, Troll, High Order Skyborne, Windshaper Skyborne

Level 14 spells

  • Eviscerate

    Rank 1

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage

    AssassinationLearnt on reaching this level

  • Redirect

    Melee Range

    Instant10 sec cooldown

    Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.

    Subtlety

  • Sinister Strike

    Rank 1

    45 EnergyMelee Range

    Instant

    An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point.

    CombatLearnt on reaching this level

  • Stealth

    Rank 1

    Instant10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.

    Subtlety

Level 42 spells

  • Backstab

    Rank 1

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Pick Pocket

    Melee Range

    Instant

    Pick the target's pocket.

    Subtlety

Level 62 spells

  • Gouge

    Rank 1

    45 EnergyMelee Range

    Instant10 sec cooldown

    Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

    Combat

  • Sinister Strike

    Rank 2

    45 EnergyMelee Range

    Instant

    An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

Level 82 spells

  • Evasion

    Instant5 min cooldown

    The rogue's dodge chance will increase by 50% for 15 sec.

    Combat

  • Eviscerate

    Rank 2

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage

    Assassination

Level 103 spells

  • Sap

    Rank 1

    65 EnergyMelee Range

    Instant

    Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

    Subtlety

  • Slice and Dice

    Rank 1

    25 Energy100 yd range

    Instant

    Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

    Assassination

  • Sprint

    Rank 1

    Instant5 min cooldown

    Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.

    Combat

Level 122 spells

  • Backstab

    Rank 2

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Kick

    Rank 1

    25 EnergyMelee Range

    Instant10 sec cooldown

    A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

    Combat

Level 143 spells

  • Expose Armor

    Rank 1

    25 EnergyMelee Range

    Instant

    Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armor

    Assassination

  • Garrote

    Rank 1

    50 EnergyMelee Range

    Instant

    Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

    Assassination

  • Sinister Strike

    Rank 3

    45 EnergyMelee Range

    Instant

    An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

Level 162 spells

  • Eviscerate

    Rank 3

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage

    Assassination

  • Feint

    Rank 1

    20 EnergyMelee Range

    Instant10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.

    Combat

Level 182 spells

  • Ambush

    Rank 1

    60 EnergyMelee Range

    Instant

    Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Assassination

  • Gouge

    Rank 2

    45 EnergyMelee Range

    Instant10 sec cooldown

    Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

    Combat

Level 203 spells

  • Backstab

    Rank 3

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Rupture

    Rank 1

    25 EnergyMelee Range

    Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs

    Assassination

  • Stealth

    Rank 2

    Instant10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.

    Subtlety

Level 224 spells

  • Distract

    30 Energy30 yd range

    Instant30 sec cooldown

    Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were -1 levels lower for 10 seconds. Does not break stealth.

    Subtlety

  • Garrote

    Rank 2

    50 EnergyMelee Range

    Instant

    Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

    Assassination

  • Sinister Strike

    Rank 4

    45 EnergyMelee Range

    Instant

    An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

  • Vanish

    Rank 1

    Instant5 min cooldown

    Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.

    Reagents Flash Powder

    Subtlety

Level 242 spells

  • Detect Traps

    Passive

    Passive

    Greatly increased chance to detect traps.

    Subtlety

  • Eviscerate

    Rank 4

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage

    Assassination

Level 264 spells

  • Ambush

    Rank 2

    60 EnergyMelee Range

    Instant

    Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Assassination

  • Cheap Shot

    60 EnergyMelee Range

    Instant

    Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

    Assassination

  • Expose Armor

    Rank 2

    25 EnergyMelee Range

    Instant

    Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armor

    Assassination

  • Kick

    Rank 2

    25 EnergyMelee Range

    Instant10 sec cooldown

    A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

    Combat

Level 284 spells

  • Backstab

    Rank 4

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Feint

    Rank 2

    20 EnergyMelee Range

    Instant10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.

    Combat

  • Rupture

    Rank 2

    25 EnergyMelee Range

    Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs

    Assassination

  • Sap

    Rank 2

    65 EnergyMelee Range

    Instant

    Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

    Subtlety

Level 304 spells

  • Disarm Trap

    5 yd range

    2 sec cast

    Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

    Tools Thieves' Tools

    Subtlety

  • Garrote

    Rank 3

    50 EnergyMelee Range

    Instant

    Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

    Assassination

  • Kidney Shot

    Rank 1

    25 EnergyMelee Range

    Instant20 sec cooldown

    Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds

    Assassination

  • Sinister Strike

    Rank 5

    45 EnergyMelee Range

    Instant

    An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

Level 322 spells

  • Eviscerate

    Rank 5

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage

    Assassination

  • Gouge

    Rank 3

    45 EnergyMelee Range

    Instant10 sec cooldown

    Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

    Combat

Level 343 spells

  • Ambush

    Rank 3

    60 EnergyMelee Range

    Instant

    Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Assassination

  • Blind

    30 Energy10 yd range

    Instant5 min cooldown

    Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

    Reagents Blinding Powder

    Subtlety

  • Sprint

    Rank 2

    Instant5 min cooldown

    Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.

    Combat

Level 363 spells

  • Backstab

    Rank 5

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Expose Armor

    Rank 3

    25 EnergyMelee Range

    Instant

    Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1080 armor 5 points: 1350 armor

    Assassination

  • Rupture

    Rank 3

    25 EnergyMelee Range

    Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs

    Assassination

Level 382 spells

  • Garrote

    Rank 4

    50 EnergyMelee Range

    Instant

    Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

    Assassination

  • Sinister Strike

    Rank 6

    45 EnergyMelee Range

    Instant

    An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

Level 405 spells

  • Eviscerate

    Rank 6

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage

    Assassination

  • Feint

    Rank 3

    20 EnergyMelee Range

    Instant10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

    Combat

  • Mutilate

    Rank 2

    60 EnergyMelee Range

    Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

    AssassinationNeeds the talent “Mutilate”

  • Safe Fall

    Passive

    Passive

    Reduces damage from falling.

    Subtlety

  • Stealth

    Rank 3

    Instant10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.

    Subtlety

Level 424 spells

  • Ambush

    Rank 4

    60 EnergyMelee Range

    Instant

    Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Assassination

  • Kick

    Rank 3

    25 EnergyMelee Range

    Instant10 sec cooldown

    A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

    Combat

  • Slice and Dice

    Rank 2

    25 Energy100 yd range

    Instant

    Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

    Assassination

  • Vanish

    Rank 2

    Instant5 min cooldown

    Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

    Reagents Flash Powder

    Subtlety

Level 442 spells

  • Backstab

    Rank 6

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Rupture

    Rank 4

    25 EnergyMelee Range

    Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs

    Assassination

Level 464 spells

  • Expose Armor

    Rank 4

    25 EnergyMelee Range

    Instant

    Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 360 armor 2 points: 720 armor 3 points: 1080 armor 4 points: 1440 armor 5 points: 1800 armor

    Assassination

  • Garrote

    Rank 5

    50 EnergyMelee Range

    Instant

    Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

    Assassination

  • Gouge

    Rank 4

    45 EnergyMelee Range

    Instant10 sec cooldown

    Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

    Combat

  • Sinister Strike

    Rank 7

    45 EnergyMelee Range

    Instant

    An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

Level 482 spells

  • Eviscerate

    Rank 7

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage

    Assassination

  • Sap

    Rank 3

    65 EnergyMelee Range

    Instant

    Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

    Subtlety

Level 503 spells

  • Ambush

    Rank 5

    60 EnergyMelee Range

    Instant

    Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Assassination

  • Kidney Shot

    Rank 2

    25 EnergyMelee Range

    Instant20 sec cooldown

    Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

    Assassination

  • Mutilate

    Rank 3

    60 EnergyMelee Range

    Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

    AssassinationNeeds the talent “Mutilate”

Level 523 spells

  • Backstab

    Rank 7

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Feint

    Rank 4

    20 EnergyMelee Range

    Instant10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

    Combat

  • Rupture

    Rank 5

    25 EnergyMelee Range

    Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs

    Assassination

Level 542 spells

  • Garrote

    Rank 6

    50 EnergyMelee Range

    Instant

    Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

    Assassination

  • Sinister Strike

    Rank 8

    45 EnergyMelee Range

    Instant

    An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.

    Combat

Level 562 spells

  • Eviscerate

    Rank 8

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage

    Assassination

  • Expose Armor

    Rank 5

    25 EnergyMelee Range

    Instant

    Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor

    Assassination

Level 583 spells

  • Ambush

    Rank 6

    60 EnergyMelee Range

    Instant

    Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Assassination

  • Kick

    Rank 4

    25 EnergyMelee Range

    Instant10 sec cooldown

    A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

    Combat

  • Sprint

    Rank 3

    Instant5 min cooldown

    Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

    Combat

Level 608 spells

  • Backstab

    Rank 8

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Backstab

    Rank 9

    60 EnergyMelee Range

    Instant

    Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

    Combat

  • Eviscerate

    Rank 9

    35 EnergyMelee Range

    Instant

    Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage

    Assassination

  • Feint

    Rank 5

    20 EnergyMelee Range

    Instant10 sec cooldown

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

    Combat

  • Gouge

    Rank 5

    45 EnergyMelee Range

    Instant10 sec cooldown

    Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

    Combat

  • Mutilate

    Rank 4

    60 EnergyMelee Range

    Instant

    Instantly attacks with both weapons for 75% weapon damage plus an additional 50 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

    AssassinationNeeds the talent “Mutilate”

  • Rupture

    Rank 6

    25 EnergyMelee Range

    Instant

    Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs

    Assassination

  • Stealth

    Rank 4

    Instant10 sec cooldown

    Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

    Subtlety

Trainers’ prices are set by the game’s servers, not its client, so none is listed here.

From the WoW Forever client, build 1.60.1.70124.

In the news

All news
  1. WoW Forever Rogue: Mutilate, Hack and Slash and new talents

    Every Rogue change in the WoW Forever beta: Mutilate, Venom, Hack and Slash, Thousand Cuts, the new 16-point talents and the talents that leave the trees.

    Sep 27, 20265 min read

  2. WoW Forever beta level 30: what opens and what to do

    The WoW Forever beta goes to level 30 after the October 1 maintenance: dungeons up to City of Dalaran, Legacy points from 25, new spells and level 30 crafted helms.

    Oct 1, 20265 min read

  3. The Forever Open: WoW Forever's $100,000 duel tournament

    The Forever Open is a $100,000 duel tournament on the WoW Forever beta: level 30 Horde characters, PvP ruleset, registration until October 4, finals on October 18.

    Oct 1, 20264 min read