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Profession leveling

First Aid leveling guide, 1 to 300

Recipes learned from an item

11 steps · about 492 crafts

  1. 1 → 50

    Linen Bandage≈ 61 crafts

    Reagents: 61 × Linen Cloth

    Learned with the profession

  2. 50 → 55

    Heavy Linen Bandage≈ 6 crafts

    Reagents: 12 × Linen Cloth

    From your trainer: counted from 50, where it turns yellow

  3. Train Journeyman First Aid to go past 75

    55 → 80

    Minor Healing Potion≈ 39 crafts

    Reagents: 39 × Empty Vial, 39 × Mild Spices, 39 × Peacebloom

    From your trainer: counted from 55, where it turns yellow

  4. 80 → 90

    Wool Bandage≈ 11 crafts

    Reagents: 11 × Wool Cloth

    From your trainer: counted from 80, where it turns yellow

  5. 90 → 139

    Simple Poultice≈ 84 crafts

    Reagents: 84 × Spider Ichor, 84 × Mild Spices, 84 × Bottle of Dalaran Noir

    From your trainer: counted from 90, where it turns yellow

  6. Train Expert First Aid to go past 150

    139 → 158

    Heavy Wool Bandage≈ 37 crafts

    Reagents: 74 × Wool Cloth

    From your trainer: counted from 115, where it turns yellow

  7. 158 → 191

    Silk Bandage≈ 60 crafts

    Reagents: 60 × Silk Cloth

    From your trainer: counted from 150, where it turns yellow

  8. 191 → 210

  9. Train Artisan First Aid to go past 225

    210 → 240

  10. 240 → 260

    Heavy Mageweave Bandage≈ 25 crafts

    Reagents: 50 × Mageweave Cloth

    From your trainer: counted from 240, where it turns yellow

  11. 260 → 300

    Runecloth Bandage≈ 65 crafts

    Reagents: 65 × Runecloth

    From your trainer: counted from 260, where it turns yellow

Made along the way

Nothing

How the plan is made

The cheapest plan from 1 to 300, computed from the profession’s 28 recipes in the WoW Forever beta client: 11 steps, about 492 crafts. Change the start, keep or leave out recipes learned from an item, or set one aside: the plan follows.

Playing WoW Classic? This plan is worked out from WoW Forever’s recipes (build 1.60.1.70124), and Forever changed some of them: its skill colours and the recipes that raise the skill are not always Classic’s, so the steps may differ there.

While a recipe is orange, every craft raises the skill. From yellow to grey, the odds fall in a straight line, from certain to none: Classic’s rule, which the plan assumes for WoW Forever too.

The client doesn’t say at which skill trainers teach a recipe, so the plan counts trainer recipes from the skill where they turn yellow. Trainers usually teach them earlier, and an orange recipe raises the skill every time: the plan’s counts are a ceiling.

Reagents are weighed by their vendor price: exact for what vendors sell, like vials and thread, a stand-in for what you gather, and fifty times as much for what a recipe on a cooldown makes, like Mooncloth. So the plan saves reagents, not gold at the auction house.

Left out: 0 recipes on a cooldown, 1 recipe item tied to a reputation or a holiday, and 0 recipes of a specialization or taught by a character rather than a trainer.

Where a recipe item comes from, a vendor, a drop or a quest, isn’t in the game’s files. By default the plan only uses one where no other recipe raises the skill at least one time in three; check before you count on one, and set it aside if you can’t get it.

Making a reagent, like a bolt of cloth, raises the skill too. The plan doesn’t count those points, so you’ll get there a little sooner.

Recipes, skill thresholds and reagents from the WoW Forever beta client, build 1.60.1.70124.

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