Yes, WoW Forever has addons, but not your Classic ones: it runs on modern World of Warcraft's addon interface, the one built for Midnight, so only addons rebuilt for Forever load. As of October 7, in the beta, Questie, Details!, Deadly Boss Mods, Leatrix Plus, Auctionator, TomTom and Bartender4 have Forever versions, and WeakAuras does not. Here is each one's status with its date, where the files go, and what the game now does without an addon.
Why your Classic addons don't load
A Blizzard representative wrote on the WoW UI Discord that "WoW Forever shares Mainline WoW's UI architecture, including the vast majority of APIs available in 12.1.5", the Midnight patch, as Wowhead and Icy Veins reported. The developers gave the same answer in their live Q&A of September 17: Forever uses the modern addon interface, not Classic's.
Two things follow:
- A different interface number. An addon's
.tocfile says which client it was made for. Questie's file for Forever reads## Interface: 16001, where Classic Era addons say 11509. The game lists an addon made for another client as out of date, and its code expects functions Forever doesn't have. - Midnight's combat rules. Since Midnight, an addon can display what happens in combat but cannot read it to make decisions: Blizzard's game director Ion Hazzikostas calls these "secret values" that addons can show "but not 'known'" (November 13, 2025). Quest, map, bag, auction house and action bar addons port easily; addons that watched your buffs and cooldowns to warn you or suggest a rotation cannot work the way they did.
The addons with a Forever version
Status as of October 7, 2026, from each author's own release page:
| Addon | What it does | Forever status | Where |
|---|---|---|---|
| Questie | Quest markers on the map and quest log | Official support since 12.0.1 (September 25); latest 12.0.4 (October 6) | GitHub, CurseForge |
| Details! | Damage and healing meter | Forever work since September 24; latest file October 6 | CurseForge |
| Deadly Boss Mods | Boss timers and warnings | Lists Forever since 12.1.10 (September 19, "Forever prep"); latest 12.1.12 (September 29) | CurseForge, GitHub |
| Leatrix Plus | Quality-of-life options | Separate "-forever" files; latest 1.60.12-forever (October 5) | CurseForge |
| Auctionator | Auction house search and prices | Lists Forever; latest 340 (October 2) | CurseForge |
| TomTom | Coordinates and waypoint arrow | Lists Forever; latest v4.3.12 (October 6) | CurseForge |
| Bartender4 | Action bars | Lists Forever; latest 4.18.3.1 (October 2) | CurseForge |
| WeakAuras | Custom alerts and displays | No Forever version: the latest, 5.22.0 (September 5), does not list it | GitHub |
Questie's own team supports Forever, so there is no need for a separate port. Details! has a Forever build, though the game now has a damage meter of its own (below). Deadly Boss Mods' changelog calls its first Forever work "Forever prep": check that your dungeon has its timers before you count on them.
WeakAuras is the big gap. Its authors have published nothing for Forever, and the combat rules above stop any aura that reads your cooldowns or buffs to decide what to show. Projects with WeakAuras in their name exist on CurseForge, but they are not from the WeakAuras team.
