Blizzard posted WoW Forever's hotfixes of November 9 on its forums at 04:23 UTC on November 10: loot in two of the new dungeons, an easier fight in the Drowned City, and fixes for classes, items, quests and crowded zones. They are not the class tuning Blizzard announced for Tuesday, November 10, which is still to come: what it announced.
The new dungeons
- Alcaz Prison: "Defeating Zarla Ober will now drop loot."
- The Shaper's Terrace: Vitrix, Snowtalon and Cinder "now correctly drop loot and higher-level skinning materials", and Cinder now appears after players use the Archival Panel.
- The Drowned City: its creatures did "about 30% more damage than intended", which is fixed. In the Deathless Marrow encounter, the creatures have 25% less health, the Deathless Sorcerer's Fireball and the Deathless Watcher's Charge hit 25% and 50% less hard, and the Deathless Guardian casts Shield Slam about half as often.
Loot is kept on Blizzard's servers: our pages of these dungeons show the drops players report, boss by boss.
The older dungeons
Classes
- Mage: Arcane Concentration now splits its chance across the cast and every bolt, where it gave 10% on the cast and on each bolt, and Flamestrike's ticks on the ground no longer use up the free spell it grants.
- Druid: Natural Instinct now applies to Lacerate and Pounce, Feral Charge in Cat Form puts the Druid in combat right away, and Pounce's stun now shows among the enemy's debuffs.
- Shaman: Lightning Overload now deals the right damage for Lightning Bolt.
- Priest: Power Infusion now lasts when cast on an ally, and casting Fear Ward no longer breaks Shadowform.
- Warlock: Incinerate was available to specializations other than Destruction. In the game's client (build 1.60.1.70888) and in our talent calculator, it is a Destruction talent that takes 30 points spent. The Felsteed quest now grants the riding skill; a Warlock who finished it earlier gets apprentice riding by summoning the Felsteed once.
- Hunter: Vulgara the Insatiable and the Shrieklings of Zephras now belong to the right pet families (our guide to Hunter pets), and targeting an enemy no longer pulls it from very far away.
- Paladin and Warrior: Consecration keeps its extra damage when targets inside it disappear, and the Cooldown Manager now shows Seals correctly and Thunder Clap's cooldown only.
Items, quests and the world
- Berdun's Trusty Rifle "no longer has random stats and is not Bind-on-Equip". In the game's client (build 1.60.1.70888), it still binds when equipped: our item page follows the servers' data once it carries the change, and Blizzard does not give the new stats.
- The Nifty Stopwatch no longer shares a cooldown with Dash, Blink, Sprint and other movement abilities.
- More than a dozen quests are fixed: the items of The Monster Surfaces, Croaky's Head and Elmpaw's Head are now available to everyone in a party, Find Bingles is filed under Loch Modan instead of Ironforge, and Henrig Lonebrow's Journal respawns faster, a little further down the road.
- In Warsong Gulch, an invisible wall no longer blocks the roof of the Alliance base: "Please be careful up there."
- Blizzard "Lowered the population of players in various zones where there was significant congestion", with an even bigger change on the PvP ruleset, Kaivax added.
Our patch notes carry Blizzard's posts as they come.