본문으로 바로가기

개발자 트래커

Roblox 개발자 트래커, 2026년 8월

Roblox 자체 스태프가 공식 개발자 포럼에 올린 공지만 — 제작자의 글은 포함하지 않습니다.

공지 27개

트래커의 분류 방식

Roblox 공식 개발자 포럼에서, 스태프가 영어로만 작성함.

포럼의 Updates 아래 공식 카테고리 세 곳만 가져옵니다 — Announcements, News & Alerts, Release Notes — 그리고 Roblox가 직접 올린 글(스태프 또는 Roblox 계정)만 남깁니다. 제작자의 글이나 특정 게임 소식은 제외하며, 카테고리의 “About” 글도 제외합니다. 각 글은 첫 문장으로 표시되며, 전체 내용은 포럼에 있습니다. 목록은 2시간마다 새로고침됩니다.

카테고리
보기
    1. Gameplay Videos on Home: Help Your Games Get Discovered

      Th3_avocad0공지

      Th3_avocad0Roblox Staff

      Hi Creators, Gameplay videos have now fully rolled out on Home within the Recommended For You (RFY) sort. If you have not uploaded a video yet, now is the time to show users what your game actually feels like. How to Upload a Gameplay Video A strong video does not need to…

      포럼에서 보기

    2. [Pilot] Create and Sell Emissive Items on Marketplace

      misterpebblez공지

      misterpebblezRoblox Staff

      Hi Creators, We launched Emissive Maps earlier this year, letting creators light up games with glowing effects. Now we’re bringing that same capability to UGC avatar items! If you want to be among the first creators to build in this new category, apply here by September 16th.…

      포럼에서 보기

    1. Assemble Avatar Looks in Studio

      JavaJiving공지

      JavaJivingRoblox Staff

      Hi Creators, You can now assemble and publish avatar looks directly in Roblox Studio, then manage them from the Creator Dashboard. This brings avatar creation into the same place you already build, so you no longer have to switch between Studio and the Universal App to finish a…

      포럼에서 보기

    2. Release Notes for 736

      EndlessSashimi릴리스 노트

      EndlessSashimiRoblox Staff

      Hey everyone, release notes are available for 736. You’ll probably notice some differences in the release notes for this week. We’re trying to provide better clarity into when changes went live and what’s pending. Let us know here if you have thoughts on the new format!

      포럼에서 보기

    1. [Full Release] Add Persistent Friends and Global Leaderboards Easily

      PMRoblox_1190공지

      PMRoblox_1190Roblox Staff9월 16일에 수정

      [Update] September 16, 2026 Hi Creators, Starting today, all creators can try out our Leaderboards beta. While you can have leaderboards in your game already, this new platform capability enables you to add Friends and Global leaderboards to your game without needing to build…

      포럼에서 보기

    1. Roblox Kids and Select: New Restrictions on Reward-Driven Media Feeds

      Roblox뉴스·알림

      저희 기사: Roblox 자녀 보호 기능과 Kids·Select 계정Roblox RDC 2026 발표와 인기 게임 순위

      Roblox8월 26일에 수정

      Hi Creators, Effective immediately, games will not be allowed in Roblox Kids and Select if they combine all of the following: A media feed: short-form videos, images, or story-style posts. A feed that autoplays, loops, or scrolls on its own. A reward, or implied reward, for…

      포럼에서 보기

    1. New Search and Layout Options for Your Development Items

      Kairomatic공지

      KairomaticRoblox Staff9월 25일에 수정

      Hey Creators, Today, we’re sharing the first steps we’re taking to update the Development Items section in your Creations tab into a unified, high-density workspace. Our plan is to grow into a broader library of your assets, and give you easy access to everything you need to…

      포럼에서 보기

    1. Release Notes for 735

      naahchos릴리스 노트

      naahchosRoblox Staff

      Howdy! Here are the release notes for 735: Release notes for 735 | Documentation - Roblox Creator Hub Heads up that in the next week or so, the release notes page is getting an update which should add some more clarity re: Pending status as well as other improvements! Keep an…

      포럼에서 보기

    1. Actioning Against Bot Accounts On Roblox

      Roblox뉴스·알림

      Roblox

      Hi Creators, We launched an enforcement wave against bot accounts earlier this week and will continue taking action. As part of this platform-wide cleanup, you may notice a decrease in your game’s player count and your profile followers as these accounts are removed. There is no…

      포럼에서 보기

    2. Studio MCP: Multi-Agent Improvements and Connected AI Clients

      Urukeli공지

      UrukeliRoblox Staff8월 20일에 수정

      Hi Creators, We’re making a round of updates to the Studio MCP Server that lets you connect MCP-enabled AI agents to Studio and make changes directly to Studio sessions. Multi-Agent Improvements Before this release, an MCP client was bound to a single Studio instance through the…

      포럼에서 보기

    3. [Full Release] IsVerified API Now Supports Verification Levels

      eigenv3ctor공지

      eigenv3ctorRoblox Staff

      Hi Creators, Today, the IsVerified API now supports verification levels, giving you more granular control over how you gate features by a user’s verification status. We launched the IsVerified API beta three years ago to support user authenticity and deter repeat offenders in…

      포럼에서 보기

    4. Highly Engaged Player Threshold Drops to 250

      RbxRocketMan공지

      RbxRocketManRoblox Staff

      Key Takeaways Hi Creators, Unlocking Roblox Kids and Select audiences just became much more accessible. Starting today, the Highly Engaged Player threshold has been cut in half from 500 to 250, opening the door for even more of your games. Note: This change is to the entry bar…

      포럼에서 보기

    5. New Requirements to Publish to the Creator Store

      Kairomatic공지

      KairomaticRoblox Staff8월 19일에 수정

      Hi Creators, We want the Creator Store to be a place for discovering high-quality community resources and have been working to curb spam and abuse through the asset marketplace. For example, we recently introduced a sandboxing feature to prevent unwanted scripts from secretly…

      포럼에서 보기

    1. Update to Avatar Body Validation: Ensuring Consistent Scaling for Avatars

      yungzrk공지

      yungzrkRoblox Staff8월 17일에 수정

      Key Takeaways Hi Creators, Players should be able to bring any Marketplace avatar into your game, and you should control how it plays. Both depend on consistent avatar scaling, which you can manage with Avatar Settings. However, we’ve identified that some Marketplace avatars can…

      포럼에서 보기

    1. [Studio Beta] Collections

      HamiltonZlox공지

      HamiltonZloxRoblox Staff8월 14일에 수정

      Hey Creators, Collections are now available as a Studio Beta. Collections build on CollectionService, the same service you already use for tags, and add a new way to group instances and run code on them. Collections are designed to: Make it easier to write code for streaming…

      포럼에서 보기

    1. [Studio Beta] No-code Hotkey Hints With InputActionLabel

      missmandypanda공지

      missmandypandaRoblox Staff8월 6일에 수정

      Hi Creators! You can now easily build cross-platform UI that displays the correct bindings for all InputActions! Players often have multiple input devices connected at once, and can switch between them mid-gameplay – connecting a gamepad, then reaching back for the keyboard.…

      포럼에서 보기

    2. [Full Release] EditableMesh Batching APIs & Parallel Queries

      FGmm_r2공지

      FGmm_r2Roblox Staff9월 15일에 수정

      [Update] September 15, 2026 Hi Creators, We’re announcing two major Studio Beta upgrades to EditableMesh that make mesh editing significantly faster: Parallel queries: Every EditableMesh query method can now be safely called from parallel Luau, so you can spread expensive read…

      포럼에서 보기

    3. Release notes for 733

      verybarkypuppy릴리스 노트

      verybarkypuppyRoblox Staff

      Hi friends, I’m here with the release notes for 733. Hope you’ve all been having a great summer so far! It’s been hot and sunny in California but I’m already looking forward to fall/winter so I can start wearing sweaters again. Have a good rest of the week

      포럼에서 보기

    4. Boost Your Discovery by Building Games People Want to Play

      GoGrowGoGoGo공지

      GoGrowGoGoGoRoblox Staff8월 20일에 수정

      [Update] August 20, 2026 Hi Creators, I’m John Ciancutti, Chief Growth Officer at Roblox. I spend a lot of time thinking about how we help more people find great games, and how we help creators build lasting businesses around them. Following our June update on Recommended For…

      포럼에서 보기

    1. Animation Import Improvements

      bballerblox공지

      bballerbloxRoblox Staff

      Hi Creators, Today, we’re introducing more settings to the Animation Clip Editor Importer so you can import animations faster and with more control. We’ve also updated the Importer so that animations are automatically added to the AnimSaves when importing a model. New Animation…

      포럼에서 보기

Roblox 스태프의 게시물을 짧게 인용했으며, 각 글에는 개발자 포럼 링크가 달려 있습니다. 저작권은 Roblox에 있습니다.