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Roblox 공식 개발자 포럼에서, 스태프가 영어로만 작성함.

포럼의 Updates 아래 공식 카테고리 세 곳만 가져옵니다 — Announcements, News & Alerts, Release Notes — 그리고 Roblox가 직접 올린 글(스태프 또는 Roblox 계정)만 남깁니다. 제작자의 글이나 특정 게임 소식은 제외하며, 카테고리의 “About” 글도 제외합니다. 각 글은 첫 문장으로 표시되며, 전체 내용은 포럼에 있습니다. 목록은 2시간마다 새로고침됩니다.

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    1. Updates to the Roblox Terms of Use [November 2026]

      Roblox뉴스·알림

      Roblox

      Hi everyone, We’re updating our Terms of Use and Privacy Policy on November 1 to support new features in safety, community engagement, and platform growth. Here is a summary of those changes - please take some time to review the changes. The following will go into effect on…

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    1. Release Notes for 741

      EndlessSashimi릴리스 노트

      EndlessSashimiRoblox Staff

      Hey everyone, release notes are here: Introduced in 741: Introduced in version 741 | Documentation - Roblox Creator Hub Live as of this week: Week of September 28, 2026 | Documentation - Roblox Creator Hub We’re continuing to make… let’s call them very slow improvements to our…

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    2. [API Update] API Rate Limit Tuning

      huaraz공지

      huarazRoblox Staff

      Hi Creators, After October 19, we are updating cookie and unauthenticated IP based rate limits for the following services to better reflect real-world usage patterns: badges-api datastores-api game-persistence-api inventory-api thumbnails-api users-api Open Cloud limits are not…

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    1. Frustum Streaming: Stream What Your Players See

      77BigBig77공지

      77BigBig77Roblox Staff9월 30일에 수정

      Hi Creators, Starting today, you can now stream in instances based on a player’s camera view with Frustum Streaming. Frustum Streaming loads objects inside the camera’s view cone, so distant things your players are looking at arrive on the client without raising the streaming…

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    1. Roblox Events and Our Policies: Community Standards Q&A

      Roblox뉴스·알림

      Roblox

      Following RDC and in advance of our Roblox Creator Series global events, we’ve received questions about how Roblox’s policies apply at official events and other Roblox-hosted gatherings. This post answers the most common questions. Do Roblox’s Community Standards apply at Roblox…

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    1. Weekly Recap: September 21 - 25, 2026

      Bluff_006공지

      Bluff_006Developer Relations

      Key Takeaways Players can now discover and buy a game’s passes and developer products outside the experience, while the Transaction Refunded webhook lets creators act on refunds and chargebacks. Studio added quad support for EditableMesh, Acoustic Simulation moved out of beta…

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    1. [Studio Beta] Quad Support for EditableMesh APIs

      RbxWillingham공지

      RbxWillinghamRoblox Staff

      Hi Creators, We’re announcing a Studio Beta upgrade that allows you to create quad (four-sided) faces on EditableMesh. Until now, every face on an EditableMesh had to be a triangle. Any quad you wanted to create had to be divided into two triangles instead, and the burden was on…

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    1. Release Notes for 740

      TooManyOveralls릴리스 노트

      TooManyOverallsRoblox Staff

      Howdy! I hope you all are having a great day. Here are the release notes: Version 740: Introduced in version 740 Weekly update: Week of September 21, 2026

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    2. Players Can Now Find In-Game Items Outside Your Game

      pearvessel공지

      pearvesselRoblox Staff

      Hi Creators, Your passes and developer products can now live outside your game. In addition to making your full Listed catalog available in your Game Details Page store, we’re also surfacing them where players already are: on the homepage, when players search for specific games…

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    1. Weekly Recap: September 14–20, 2026

      frecklesnspectacles공지

      frecklesnspectaclesRoblox Staff

      Key Takeaways Player Support entered early access, while Studio gained new collision-geometry controls. The Creator Roadmap added 72 RDC items, and YouTube videos will leave game detail pages September 30 in favor of direct Creator Hub uploads. Check the full recap! Check out…

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    2. Creator Roadmap 2026: Fall Update

      Roblox공지

      Roblox9월 18일에 수정

      Hi Creators, Thank you to all of you who attended or watched RDC online last week. We made some major announcements that you can read about here. To cover some of the important stats on the roadmap: since the last RDC we launched 130 features that were on the roadmap, with 79%…

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    3. YouTube Videos Will Be Removed from Game Detail Pages

      Th3_avocad0공지

      Th3_avocad0Roblox Staff

      Hi Creators, Starting September 30, 2026, we’ll complete the previously announced transition to direct video uploads by automatically removing existing YouTube videos from game details pages. The ability to add new YouTube videos has been disabled since November 2025. If you…

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    1. [Early Access] Player Support

      SergeantBlocky공지

      SergeantBlockyRoblox Staff

      Hi Creators, Today we’re opening early access for Player Support for players who are age-checked 13+. This is a new way for players to report issues about your game and for you to respond, all without leaving Roblox. Reports today come in however players can reach you (community…

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    2. Release Notes for 739

      linksgoat릴리스 노트

      linksgoatRoblox Staff9월 17일에 수정

      Hi Creators! Today marks the day that Steve Jobs quit in 1985 and rejoined in 1997. In related news, we also have something that went away and came back: the old, versioned release notes! We messed up on the recent changes (my bad!), so we’re doing a few things to alleviate…

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    1. Licensing Platform Update: In-Game Sales License and 3 New Kodansha IPs

      Mirrattar공지

      MirrattarRoblox Staff9월 15일에 수정

      [Update] September 14, 2026 Hi Creators, Starting today, you can use licensed IP in your game that’s tied to specific game pass and developer product sales, instead of to the entire game. Roblox handles the revenue split with the rights holder automatically on every sale. We’re…

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    1. RDC26: What We Announced

      skywise84공지

      저희 기사: Roblox RDC 2026 발표와 인기 게임 순위

      skywise84Roblox Staff9월 12일에 수정

      Hi Creators, At RDC, we shared some exciting updates to both Roblox as a platform and our creator tools, avatars, and engine. Before jumping in, I want to acknowledge how transformative the past year has been. We know that some changes have been difficult to navigate, and I want…

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    2. Making Publishing Easier: Our Vision and What's Coming

      RbxRocketMan공지

      RbxRocketManRoblox Staff9월 11일에 수정

      Hi Creators, We know publishing your game has gotten more complicated this year. There are more steps, it can take longer, and there are more places to get stuck. We hear you and are committed to making things easier. We made significant changes to the publishing workflow this…

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    3. Introducing Roblox Wallet and Card: Get Paid Faster

      zephyr16_64공지

      zephyr16_64Roblox Staff9월 18일에 수정

      TLDR Faster Payouts: Starting December 2026, US-based 18+ independent creators can opt in to automatically receive earnings in USD every business day. Financial Control: Access real-time transaction analytics and access earnings anytime. Preserved Buying Power: Creators with a…

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    1. [Full Release] Create and Sell Animation Packs on Marketplace

      misterpebblez공지

      misterpebblezRoblox Staff

      Hi Creators! Starting today, you can now upload and publish your own Animation Packs on Marketplace. Animation Packs have been on the Marketplace for years, but until now, only Roblox could build them. Now, you can author your own locomotion bundles and let players carry your…

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    2. Release Notes for 738

      verybarkypuppy릴리스 노트

      verybarkypuppyRoblox Staff

      Hi folks, here are the release notes for 738. I was looking for fun facts about today’s date to share, but the most interesting thing I could find is that it’s Adam Sandler’s 60th birthday, so… happy birthday, Adam Sandler lol. Have a great rest of the week and a great time at…

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    3. [Studio Beta] New Device Simulator Toolbar and Network Simulator

      avienn_a공지

      avienn_aRoblox Staff

      Hi Creators, The Device Simulator lets you preview how your game looks on different devices without owning the hardware, and it’s one of the things you’ll likely reach for most while building. We’ve rebuilt the Device Simulator around a new toolbar, and added a Network Simulator…

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    4. Roblox-Provided Discounts on In-Game Items

      runlola_run24공지

      runlola_run24Roblox Staff9월 9일에 수정

      Hi Creators, We’re expanding our test for Roblox-provided discounts on avatar items to in-game items, including passes and developer products. Starting this week, some users may see offers for discounts on eligible items in your in-game Shop, in a promotional banner within your…

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    1. Expanding WorldModel Simulation Capabilities: Support for Collision Groups

      m0bsterlobster공지

      m0bsterlobsterRoblox Staff9월 5일에 수정

      Hi Creators, Today, we’re taking the first step toward expanding simulation capabilities in WorldModel to support true per-world simulation control. Our long-term goal for WorldModel is to transform it into an independent, parallel physics sandbox, opening the door to full…

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    2. [Full Release] Enhanced Freecam Capabilities

      missmandypanda공지

      missmandypandaRoblox Staff9월 3일에 수정

      Hi Creators! Today, we’re announcing major upgrades to our Free Camera (Freecam) functionality, live to use in your games! Freecam is a tool that lets you freely navigate the camera through a game without physical character constraints, so you can fly your camera anywhere in the…

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    1. [Full Release] Create and Sell Emissive Items on Marketplace

      misterpebblez공지

      misterpebblezRoblox Staff9월 4일에 수정

      [Update] September 4, 2026 Hi Creators! Starting today, you can upload and publish Emissive Items on Marketplace. Emissive lets specific parts of your item glow, and works across bodies, heads, layered clothing, and accessories. It’s a new way to make your creations stand out…

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    2. [Studio Beta] Upgraded UI Gradients

      missmandypanda공지

      missmandypandaRoblox Staff9월 15일에 수정

      Hi Creators, Upgraded UI Gradients are now available in Studio Beta! We’ve heard your request for more flexibility when styling interface elements without relying on custom-textured image assets. Today, we’re bringing three highly requested enhancements straight to the…

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    1. [Full Release] Asset Manager With Folders, Search, and More

      tasavix공지

      tasavixRoblox Staff

      Hi Creators, The revamped Asset Manager is now fully released. It lets you organize your inventories into a folder hierarchy, search for assets across your user, group, and game inventories, and import new assets without leaving your workflow. Here’s what’s new and what’s coming…

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    2. Analytics: Custom Dashboards to Save, Organize and Share Custom Charts

      quazotheduck공지

      quazotheduckRoblox Staff

      Hi Creators, Today, we’re launching Custom Dashboards on Creator Analytics, a way to build personalized analytics views tailored to your experience. Instead of jumping between multiple pages, you can now assemble all the metrics you care about into a single, shareable dashboard.…

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    3. Auto-Generate Publish Notes for Easier Version Control

      LexLoug21공지

      LexLoug21Roblox Staff

      Hi Creators, Version History can now generate publish notes automatically. When you use the new Publish with Notes, it creates a summary of the version notes written since last publish. It gives you and your team a record of what actually went live, without the manual final…

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    1. Gameplay Videos on Home: Help Your Games Get Discovered

      Th3_avocad0공지

      Th3_avocad0Roblox Staff

      Hi Creators, Gameplay videos have now fully rolled out on Home within the Recommended For You (RFY) sort. If you have not uploaded a video yet, now is the time to show users what your game actually feels like. How to Upload a Gameplay Video A strong video does not need to…

      포럼에서 보기

    2. [Pilot] Create and Sell Emissive Items on Marketplace

      misterpebblez공지

      misterpebblezRoblox Staff

      Hi Creators, We launched Emissive Maps earlier this year, letting creators light up games with glowing effects. Now we’re bringing that same capability to UGC avatar items! If you want to be among the first creators to build in this new category, apply here by September 16th.…

      포럼에서 보기

    1. Assemble Avatar Looks in Studio

      JavaJiving공지

      JavaJivingRoblox Staff

      Hi Creators, You can now assemble and publish avatar looks directly in Roblox Studio, then manage them from the Creator Dashboard. This brings avatar creation into the same place you already build, so you no longer have to switch between Studio and the Universal App to finish a…

      포럼에서 보기

    2. Release Notes for 736

      EndlessSashimi릴리스 노트

      EndlessSashimiRoblox Staff

      Hey everyone, release notes are available for 736. You’ll probably notice some differences in the release notes for this week. We’re trying to provide better clarity into when changes went live and what’s pending. Let us know here if you have thoughts on the new format!

      포럼에서 보기

    1. [Full Release] Add Persistent Friends and Global Leaderboards Easily

      PMRoblox_1190공지

      PMRoblox_1190Roblox Staff9월 16일에 수정

      [Update] September 16, 2026 Hi Creators, Starting today, all creators can try out our Leaderboards beta. While you can have leaderboards in your game already, this new platform capability enables you to add Friends and Global leaderboards to your game without needing to build…

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    1. Roblox Kids and Select: New Restrictions on Reward-Driven Media Feeds

      Roblox뉴스·알림

      저희 기사: Roblox 자녀 보호 기능과 Kids·Select 계정Roblox RDC 2026 발표와 인기 게임 순위

      Roblox8월 26일에 수정

      Hi Creators, Effective immediately, games will not be allowed in Roblox Kids and Select if they combine all of the following: A media feed: short-form videos, images, or story-style posts. A feed that autoplays, loops, or scrolls on its own. A reward, or implied reward, for…

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