AION 2 reached 400,000 active players on its global launch day, October 5, by NC's own count, posted at 15:17 UTC, three and a half hours after it announced 300,000. Steam's figures count only the players on Steam, and they still put AION 2 among the most played games there: on October 8 at 03:01 UTC, Steam's charts showed 240,999 people in the game, a peak of 373,854 for the day, and AION 2 third of all Steam games by players in game. Each figure below comes with its source and the time we read it.
The figures, their source and their time
| Figure | Source | When |
|---|---|---|
| 300,000 active players | NC's notice "Thank you for 300,000 Active Players!" | Posted October 5, 11:45 UTC |
| 400,000 active players | NC's notice "Thank you for 400,000 Active Players" | Posted October 5, 15:17 UTC |
| 238,885 players in game | Steam's own player count for AION 2 | Read October 8, 03:00 UTC |
| 240,999 in game, 373,854 at the day's peak, 3rd most played | Steam's charts, Most Played | Read October 8, 03:01 UTC |
| 1st of Steam's global top sellers for the week from September 29 (16th the week before) | Steam's charts, Top Sellers | Read October 8, 03:01 UTC |
What each number counts
- NC's "active players" is the only global figure NC has given. NC doesn't define it, nor the period it covers, and hasn't published one since October 5.
- Steam's numbers count Steam only. Everyone who plays through NC's own launcher, PURPLE, is missing from them, so the game's real number of players at a given moment is higher than Steam's.
- Korea and Taiwan have their own versions of AION 2, separate from the global one: their players are in neither count.
